Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX il y a 5 ans
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag il y a 8 ans
assimp 9e1c22204f uninitialized variables-ts il y a 5 ans
collada 9e1c22204f uninitialized variables-ts il y a 5 ans
loader 9e1c22204f uninitialized variables-ts il y a 5 ans
instancingMatHook.cpp 30144a9f98 TheoraTextureObject il y a 12 ans
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsAnimate.cpp 190a647254 animation clarification il y a 7 ans
tsCollision.cpp 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess il y a 7 ans
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsDecal.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsDump.cpp fa2ee65d33 overgeneralised variable 'name' clarified between use-cases il y a 7 ans
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsLastDetail.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 6 ans
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsMesh.cpp 9e1c22204f uninitialized variables-ts il y a 5 ans
tsMesh.h 9e1c22204f uninitialized variables-ts il y a 5 ans
tsMeshFit.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency il y a 7 ans
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag il y a 8 ans
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support il y a 9 ans
tsPartInstance.cpp 9e1c22204f uninitialized variables-ts il y a 5 ans
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsRenderState.cpp 7219899287 Working on shader const binding il y a 8 ans
tsRenderState.h 39f86d8c30 asdasd il y a 8 ans
tsShape.cpp 9e1c22204f uninitialized variables-ts il y a 5 ans
tsShape.h 1c62080f7f cleaned up member::radius il y a 7 ans
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) il y a 11 ans
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsShapeConstruct.cpp 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX il y a 5 ans
tsShapeConstruct.h 9e1c22204f uninitialized variables-ts il y a 5 ans
tsShapeEdit.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency il y a 7 ans
tsShapeInstance.cpp 9e1c22204f uninitialized variables-ts il y a 5 ans
tsShapeInstance.h 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess il y a 7 ans
tsShapeOldRead.cpp 2b6b1acdd6 many *many* generic is and js il y a 7 ans
tsSortedMesh.cpp c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency il y a 7 ans
tsSortedMesh.h 9e1c22204f uninitialized variables-ts il y a 5 ans
tsThread.cpp a5ab4acd01 pos to mSeqPos to resolve a method entry vs class entry il y a 7 ans
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsTransform.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans