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T3D
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81f9f1bdbd
Merge pull request #2215 from Areloch/MeshBaking_Expanded
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7 年 前 |
afx
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
app
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
assets
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4341428d53
Asset Browser initial implementation - Asset updates.
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7 年 前 |
cinterface
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
collision
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bd4f2b002d
Merge pull request #1801 from Azaezel/registerRemoval
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9 年 前 |
console
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6d37709b51
Merge pull request #2225 from Azaezel/defineDistaste
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7 年 前 |
core
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
environment
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af62b5c0a9
Phase 2: #ifdef for Zodiacs and particles
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7 年 前 |
forest
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7567ca10c3
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 年 前 |
gfx
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
gui
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ffe9405568
Adds a convenience function to refresh the console dialog.
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7 年 前 |
i18n
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
lighting
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e67e87cfac
Fix assert on exit when Basic Lighting is removed
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7 年 前 |
main
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1a3e7970ca
requested revision: use dword just in case of compiler shenanigans
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7 年 前 |
materials
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年 前 |
math
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cf98ef8350
adds an mWrap and mWrapF method for cycling values to within a given range.
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7 年 前 |
module
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年 前 |
navigation
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d04a432f19
profiling blocks for navmesh subsystem analysis
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8 年 前 |
persistence
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
platform
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f9c684fb11
Speaking of badly sized mac things
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7 年 前 |
platformMac
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年 前 |
platformPOSIX
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1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
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7 年 前 |
platformSDL
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253dd02096
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年 前 |
platformWin32
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
platformX86UNIX
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
postFx
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年 前 |
renderInstance
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年 前 |
scene
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43ca2c5bc2
Cleanup of export function to remove redundant arg
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7 年 前 |
sfx
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年 前 |
shaderGen
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963333c583
More cats and cpys in files that xcode doesn't see
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7 年 前 |
sim
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
sqlite
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
terrain
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年 前 |
testing
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963333c583
More cats and cpys in files that xcode doesn't see
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7 年 前 |
ts
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43ca2c5bc2
Cleanup of export function to remove redundant arg
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7 年 前 |
util
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年 前 |
windowManager
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253dd02096
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年 前 |
.gitattributes
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f822c943b8
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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8 年 前 |
ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 年 前 |