Glenn Smith 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
..
ogg fbfd3ed8ed clang: constructor initialization order 9 年之前
stream a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 年之前
strings 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
util 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 13 年之前
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
bitRender.h 7dbfe6994d Engine directory for ticket #1 13 年之前
bitSet.h 7dbfe6994d Engine directory for ticket #1 13 年之前
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
bitVector.h b700572931 Fix BitVector copy constructor. 12 年之前
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 13 年之前
color.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
color.h 3cb5f6ca21 ColorI::fromLinear fix 8 年之前
crc.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
crc.h 7dbfe6994d Engine directory for ticket #1 13 年之前
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 年之前
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 年之前
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes 10 年之前
dnet.h 539efcb1e1 Input event changes 12 年之前
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年之前
fileObject.h 7dbfe6994d Engine directory for ticket #1 13 年之前
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
filterStream.h 7dbfe6994d Engine directory for ticket #1 13 年之前
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
frameAllocator.h 963333c583 More cats and cpys in files that xcode doesn't see 7 年之前
iTickable.cpp 7d6df96d65 ITickable supports object deletion 12 年之前
iTickable.h 7dbfe6994d Engine directory for ticket #1 13 年之前
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
idGenerator.h c19a70814c Tidy up and fix the various Assert macros 10 年之前
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 年之前
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
resizeStream.h 7dbfe6994d Engine directory for ticket #1 13 年之前
resource.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
resource.h 7dbfe6994d Engine directory for ticket #1 13 年之前
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. 10 年之前
resourceManager.h 171a24459f Remove namespace from header 12 年之前
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 10 年之前
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 13 年之前
stringTable.cpp 6b024b21bf As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 年之前
stringTable.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tAlgorithm.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tSparseArray.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 8 年之前
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 13 年之前
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
threadStatic.h 4110fe51b2 Fixed thread statics. 11 年之前
tokenizer.cpp a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 年之前
tokenizer.h 7dbfe6994d Engine directory for ticket #1 13 年之前
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 13 年之前
volume.cpp a849202bde Added Sanity Check for out of memory 11 年之前
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 年之前