.. |
ogg
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
stream
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年之前 |
strings
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
util
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
bitMatrix.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
bitRender.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
bitRender.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
bitSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
bitVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
bitVector.h
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b700572931
Fix BitVector copy constructor.
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12 年之前 |
bitVectorW.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
color.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
color.h
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3cb5f6ca21
ColorI::fromLinear fix
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8 年之前 |
crc.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
crc.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
dataChunker.cpp
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 年之前 |
dataChunker.h
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c2cc7142de
Reduce the amount of blocks of memory DataChunker uses
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9 年之前 |
dnet.cpp
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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10 年之前 |
dnet.h
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539efcb1e1
Input event changes
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12 年之前 |
factoryCache.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 年之前 |
fileObject.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
fileObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
fileio.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 年之前 |
filterStream.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
filterStream.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
frameAllocator.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
frameAllocator.h
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963333c583
More cats and cpys in files that xcode doesn't see
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7 年之前 |
iTickable.cpp
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7d6df96d65
ITickable supports object deletion
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12 年之前 |
iTickable.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
idGenerator.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
idGenerator.h
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c19a70814c
Tidy up and fix the various Assert macros
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10 年之前 |
memVolume.cpp
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 年之前 |
memVolume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 年之前 |
module.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 年之前 |
module.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 年之前 |
resizeStream.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
resizeStream.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
resource.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
resource.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
resourceManager.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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10 年之前 |
resourceManager.h
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171a24459f
Remove namespace from header
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12 年之前 |
stringBuffer.cpp
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fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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10 年之前 |
stringBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
stringTable.cpp
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
stringTable.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
tAlgorithm.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
tSimpleHashTable.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tSparseArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tagDictionary.cpp
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 年之前 |
tagDictionary.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
threadStatic.cpp
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
threadStatic.h
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4110fe51b2
Fixed thread statics.
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11 年之前 |
tokenizer.cpp
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 年之前 |
tokenizer.h
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
virtualMountSystem.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
virtualMountSystem.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
volume.cpp
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a849202bde
Added Sanity Check for out of memory
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11 年之前 |
volume.h
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4a17d6ceb0
Rename Status enum for avoid conficts on Linux.
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11 年之前 |