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journal
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2f416290ab
Merge pull request #788 from eightyeight/return-status-code
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11 年之前 |
test
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
zip
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6b024b21bf
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 年之前 |
FastDelegate.h
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a5d34271f2
Fixed some minor compiler warnings on Linux
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10 年之前 |
autoPtr.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
byteBuffer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
byteBuffer.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
byteswap.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
commonSwizzles.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
delegate.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
dxt5nmSwizzle.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
endian.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
fourcc.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
hashFunction.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 年之前 |
hashFunction.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
md5.cpp
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dd0b7914e6
clang: register type modifier deprecated
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9 年之前 |
md5.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
namedSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
noncopyable.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
path.cpp
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87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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11 年之前 |
path.h
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
preprocessorHelpers.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
rawData.h
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5ef130d581
Fixed some random Worder warnings
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10 年之前 |
refBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
rgb2luv.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
rgb2luv.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
rgb2xyz.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
rgb2xyz.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
safeCast.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
safeDelete.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
safeRelease.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
str.cpp
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3121f30743
Update str.cpp
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8 年之前 |
str.h
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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9 年之前 |
swizzle.h
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
swizzleSpec.h
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
tAlignedArray.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tDictionary.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tDictionary.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 年之前 |
tFixedSizeDeque.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tFixedSizeVector.h
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 年之前 |
tList.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tNamedFactory.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tSignal.cpp
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 年之前 |
tSignal.h
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32c5ada995
Fixed V591: Non-void function should return a value
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8 年之前 |
tSingleton.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tUnmanagedVector.h
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5ef130d581
Fixed some random Worder warnings
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10 年之前 |
tVector.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tVector.h
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7df625ea14
Adds data to vector out of bounds reports
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10 年之前 |
tVectorSpecializations.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
timeClass.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
timeClass.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
timeSource.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
uuid.cpp
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
uuid.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |