Azaezel e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 7 rokov pred
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guiBitmapButtonCtrl.cpp 8bc4858fa3 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew 8 rokov pred
guiBitmapButtonCtrl.h 76228f2d0c alpha masking for buttons. original attribution @dottools 9 rokov pred
guiBorderButton.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiButtonBaseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiButtonBaseCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiButtonCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiCheckBoxCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiIconButtonCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
guiIconButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiSwatchButtonCtrl.cpp e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged 7 rokov pred
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
guiToggleButtonCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 rokov pred
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiToolboxButtonCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
guiToolboxButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred