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T3D
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 лет назад |
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Verve
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c32345fcd1
verve mac compilation corrections - defaults for script bindings (return for one case, lack of input for the other)
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6 лет назад |
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afx
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 лет назад |
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app
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8a7c09c8fe
Clean up redundant variables
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6 лет назад |
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assets
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d8cc73f5a1
Added utility methods to AssetBase:
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6 лет назад |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 лет назад |
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collision
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13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 лет назад |
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console
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 лет назад |
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core
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ab9fc302fc
Added D3D error code interpreter
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6 лет назад |
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environment
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27d6665d21
set volumetric fog to use the standard window-resized trigger for it's update
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6 лет назад |
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forest
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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6 лет назад |
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gfx
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f1846c0389
Merge branch 'alpha40_blendstateFix' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 лет назад |
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gui
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 лет назад |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 лет назад |
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lighting
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2e56645f13
shifts spotlightparams to the actually used float2/vec2 entries (stops debug screaming every frame)
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6 лет назад |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 лет назад |
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materials
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22249bf4d4
WIP of updating terrain editor to work with assets
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6 лет назад |
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math
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 лет назад |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 лет назад |
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navigation
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 лет назад |
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persistence
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73cb9343d2
Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff.
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6 лет назад |
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platform
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1ec048f41d
Merge pull request #2220 from irei1as/development
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6 лет назад |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 лет назад |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 лет назад |
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platformSDL
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059d531b62
linux followup work by tim
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6 лет назад |
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platformWin32
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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7 лет назад |
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platformX86UNIX
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547a2e28eb
no message
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7 лет назад |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 лет назад |
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renderInstance
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501990c3b6
from @rextimmy: ssao work
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6 лет назад |
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scene
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 лет назад |
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sfx
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4ee8df8863
windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out)
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6 лет назад |
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shaderGen
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2e56645f13
shifts spotlightparams to the actually used float2/vec2 entries (stops debug screaming every frame)
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6 лет назад |
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sim
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 лет назад |
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sqlite
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e5884c56a7
Sqlite Console refactor, also rename param to make tooltip function more helpful
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7 лет назад |
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terrain
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796a95b8a5
Adds isSRGB and invertSmoothness checkboxes to terrain material editor
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6 лет назад |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 лет назад |
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ts
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 лет назад |
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util
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 лет назад |
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windowManager
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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6 лет назад |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 лет назад |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |