Areloch cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 år sedan
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 år sedan
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 år sedan
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 år sedan
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 år sedan
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 år sedan
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 år sedan
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 år sedan
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 år sedan
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 6 år sedan
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 år sedan
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 år sedan
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiDecoyCtrl.cpp f0c29172ca gui shadowvar cleanups 7 år sedan
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 år sedan
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 år sedan
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 år sedan
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors 11 år sedan
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 år sedan
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 år sedan
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 år sedan
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 år sedan
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 år sedan
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 år sedan
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiPopUpCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiPopUpCtrlEx.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 år sedan
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiSliderCtrl.cpp 07b28cb29a GFX card profile config file logging moved to debug only 6 år sedan
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 år sedan
guiTabPageCtrl.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 år sedan
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 år sedan
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiTextEditCtrl.cpp 07b28cb29a GFX card profile config file logging moved to debug only 6 år sedan
guiTextEditCtrl.h 734688ff7e Implement basic keyboard & mouse support for openvr overlays 9 år sedan
guiTextEditSliderBitmapCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiTextEditSliderCtrl.cpp 41e5caf22b Direct3D11 Engine/source changes 9 år sedan
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 år sedan
guiTextListCtrl.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 år sedan
guiTextListCtrl.h 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 år sedan
guiTreeViewCtrl.cpp cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 år sedan
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 år sedan