LuisAntonRebollo a3bdaf128f Fix memory corruption on Precipitation::destroySplash. 11 years ago
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 years ago
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 years ago
fx a3bdaf128f Fix memory corruption on Precipitation::destroySplash. 11 years ago
gameBase 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
physics 18ba0646c0 Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion 11 years ago
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 years ago
sfx 7dbfe6994d Engine directory for ticket #1 13 years ago
turret 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 years ago
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 years ago
aiConnection.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 years ago
aiPlayer.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
aiPlayer.h 7dbfe6994d Engine directory for ticket #1 13 years ago
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
camera.h 660250cccf Game cam and eye banking, control schemes 12 years ago
cameraSpline.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 years ago
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 years ago
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 years ago
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 years ago
debris.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 years ago
debris.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 years ago
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 years ago
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 years ago
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 years ago
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
guiObjectView.cpp 4e65e1014b Initialize mCameraRotation to (0, 0, 0). 12 years ago
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 years ago
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 years ago
levelInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
levelInfo.h 7dbfe6994d Engine directory for ticket #1 13 years ago
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 years ago
lightBase.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 years ago
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 years ago
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 years ago
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 years ago
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 years ago
missionMarker.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
missionMarker.h 7db02d1f80 Added a flag that sets the transform of spawned objects. 13 years ago
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 years ago
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 years ago
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 years ago
player.cpp 3f687d8f43 Make use of PlayerData::swimForce 11 years ago
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 years ago
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 years ago
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
portal.h 7dbfe6994d Engine directory for ticket #1 13 years ago
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
prefab.h 7dbfe6994d Engine directory for ticket #1 13 years ago
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 years ago
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 years ago
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 years ago
resource.h 7dbfe6994d Engine directory for ticket #1 13 years ago
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
rigid.h 7dbfe6994d Engine directory for ticket #1 13 years ago
rigidShape.cpp 439192f88d Merge pull request #645 from Azaezel/ridgidshape_updateForces 11 years ago
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shapeBase.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
shapeBase.h 8d90558279 removes non-functional shield and invincibility functionality. 11 years ago
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 years ago
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 years ago
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 years ago
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
trigger.h 7dbfe6994d Engine directory for ticket #1 13 years ago
tsStatic.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 years ago
tsStatic.h 7dbfe6994d Engine directory for ticket #1 13 years ago
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
zone.h 7dbfe6994d Engine directory for ticket #1 13 years ago