Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again преди 6 години
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inspector ab9fc302fc Added D3D error code interpreter преди 6 години
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiDebugger.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiEaseViewCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiEditCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes преди 9 години
guiFilterCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiGraphCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: преди 10 години
guiImageList.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiInspector.cpp 36c3a4d371 (crashfix) clean up shadowvar followup. преди 7 години
guiInspector.h b5277e0f08 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. преди 8 години
guiInspectorTypes.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor преди 7 години
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiMenuBar.cpp 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item преди 6 години
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item преди 6 години
guiParticleGraphCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiPopupMenuCtrl.cpp d720eb8ccd Makes the graphics menu in the stock UI mostly functional again преди 6 години
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. преди 8 години
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: преди 10 години
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiShapeEdPreview.cpp 1c62080f7f cleaned up member::radius преди 7 години
guiShapeEdPreview.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
popupMenu.cpp 07b28cb29a GFX card profile config file logging moved to debug only преди 6 години
popupMenu.h 54f1d8c18e Merge pull request #2250 from Areloch/popupMenuFixesPR преди 7 години