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cubeLightShadowMap.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
cubeLightShadowMap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
dualParaboloidLightShadowMap.cpp
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c0b2e6536b
Reduce innecesary changes on Render Target textures.
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11 years ago |
dualParaboloidLightShadowMap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
lightShadowMap.cpp
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6ade6f08ce
Updated Assimp
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5 years ago |
lightShadowMap.h
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
paraboloidLightShadowMap.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
paraboloidLightShadowMap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
pssmLightShadowMap.cpp
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f52c3d5ed2
uninitialized variables-lighting
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5 years ago |
pssmLightShadowMap.h
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2753f562e8
shadow caching
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10 years ago |
shadowCommon.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
shadowMapManager.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
shadowMapManager.h
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
shadowMapPass.cpp
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ff4b025c2c
adds alphatest shadows for translucent objects
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5 years ago |
shadowMapPass.h
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f52c3d5ed2
uninitialized variables-lighting
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5 years ago |
shadowMatHook.cpp
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3de60baf79
retool ShadowMaterialHook::_overrideFeatures so we're not including a bunch of extraneous features
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5 years ago |
shadowMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
singleLightShadowMap.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 years ago |
singleLightShadowMap.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |