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GLSL
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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%!s(int64=5) %!d(string=hai) anos |
HLSL
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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%!s(int64=5) %!d(string=hai) anos |
conditionerFeature.cpp
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4409a12af6
Fix GLSL out fragment shader color.
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%!s(int64=11) %!d(string=hai) anos |
conditionerFeature.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
customShaderFeature.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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%!s(int64=5) %!d(string=hai) anos |
customShaderFeature.h
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059d531b62
linux followup work by tim
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%!s(int64=6) %!d(string=hai) anos |
featureMgr.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
featureMgr.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
featureSet.cpp
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36daca8d8e
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
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%!s(int64=9) %!d(string=hai) anos |
featureSet.h
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36daca8d8e
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
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%!s(int64=9) %!d(string=hai) anos |
featureType.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
featureType.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
langElement.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
langElement.h
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edd1e0a270
Removes Direct3D9 functionality.
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%!s(int64=8) %!d(string=hai) anos |
shaderComp.cpp
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3496c549b5
Hardware Skinning Support
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%!s(int64=9) %!d(string=hai) anos |
shaderComp.h
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3496c549b5
Hardware Skinning Support
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%!s(int64=9) %!d(string=hai) anos |
shaderDependency.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
shaderDependency.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
shaderFeature.cpp
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ca4b77f424
give shadergen tags for the other two potential rendertargets for use down the line
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%!s(int64=5) %!d(string=hai) anos |
shaderFeature.h
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ca4b77f424
give shadergen tags for the other two potential rendertargets for use down the line
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%!s(int64=5) %!d(string=hai) anos |
shaderGen.cpp
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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%!s(int64=5) %!d(string=hai) anos |
shaderGen.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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%!s(int64=5) %!d(string=hai) anos |
shaderGenVars.cpp
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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%!s(int64=5) %!d(string=hai) anos |
shaderGenVars.h
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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%!s(int64=5) %!d(string=hai) anos |
shaderOp.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
shaderOp.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |