.. |
test
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1449c4df57
Add some tests for engineAPI and console
|
10 years ago |
CMDgram.y
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407bbce509
Merging
|
8 years ago |
CMDscan.cpp
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407bbce509
Merging
|
8 years ago |
CMDscan.l
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233771dcdc
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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8 years ago |
ICallMethod.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 years ago |
SimXMLDocument.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
SimXMLDocument.h
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
arrayObject.cpp
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970dd5c477
Reordering initialization methods #1912
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8 years ago |
arrayObject.h
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
ast.h
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407bbce509
Merging
|
8 years ago |
astAlloc.cpp
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407bbce509
Merging
|
8 years ago |
astNodes.cpp
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449c4c4d1e
fix arg corruption on functioncall compilation.
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8 years ago |
bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
bison.simple
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
cmdgram.cpp
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407bbce509
Merging
|
8 years ago |
cmdgram.h
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407bbce509
Merging
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8 years ago |
codeBlock.cpp
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d8e302efee
Fix Torque3D 64bit DSOs.
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7 years ago |
codeBlock.h
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407bbce509
Merging
|
8 years ago |
codeInterpreter.cpp
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407bbce509
Merging
|
8 years ago |
codeInterpreter.h
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407bbce509
Merging
|
8 years ago |
compiledEval.cpp
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407bbce509
Merging
|
8 years ago |
compiler.cpp
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407bbce509
Merging
|
8 years ago |
compiler.h
|
407bbce509
Merging
|
8 years ago |
console.cpp
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7567ca10c3
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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8 years ago |
console.h
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407bbce509
Merging
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8 years ago |
consoleDoc.cpp
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08144a1a55
Improve console dump with additional information, such as array sizes and variadic function
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7 years ago |
consoleDoc.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
consoleFunctions.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
consoleFunctions.h
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39d5563a8c
Added type checking functions
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10 years ago |
consoleInternal.cpp
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08144a1a55
Improve console dump with additional information, such as array sizes and variadic function
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7 years ago |
consoleInternal.h
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407bbce509
Merging
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8 years ago |
consoleLogger.cpp
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
consoleLogger.h
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 years ago |
consoleObject.cpp
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b0e8a1f032
Adds a new function for defining static console fields on NetObjects - addNetworkedField()
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7 years ago |
consoleObject.h
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0d2705d815
Merge branch 'development' into issue_2115
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7 years ago |
consoleParser.cpp
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
consoleParser.h
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bb38a40bcb
fixed lots of tabs and space
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8 years ago |
consoleTypes.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
consoleTypes.h
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2ec57a9281
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
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8 years ago |
consoleXMLExport.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 years ago |
debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
debugOutputConsumer.h
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87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 years ago |
dynamicTypes.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
dynamicTypes.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 years ago |
engineAPI.h
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d64e2a7019
Removed constexpr use to support VS2013
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8 years ago |
engineDoc.cpp
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5c688260d5
Issue found with PVS-Studio:
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10 years ago |
engineExports.cpp
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970dd5c477
Reordering initialization methods #1912
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8 years ago |
engineExports.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
engineFunctions.h
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3f3bbf770d
Support for VS 15.3 update
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8 years ago |
engineObject.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineObject.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
enginePrimitives.h
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88106f9032
Fixed type inference for nulls in console functions
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8 years ago |
engineStructs.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
engineStructs.h
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
engineTypeInfo.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
engineTypeInfo.h
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39bea37fa0
minor fixes, and converted the type table
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8 years ago |
engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
engineTypes.h
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fafc3acd5e
Remove nested CLASSDOC Macro
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7 years ago |
engineXMLExport.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
fieldBrushObject.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
fileSystemFunctions.cpp
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bcc5459818
whitespace
|
8 years ago |
generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
persistenceManager.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
propertyParsing.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
propertyParsing.h
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
10 years ago |
scriptFilename.cpp
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bcc5459818
whitespace
|
8 years ago |
scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
scriptObjects.cpp
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9b62afbe3f
Cleans up a redundant include.
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8 years ago |
scriptObjects.h
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b56f8674cd
New ScriptTickObject
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12 years ago |
sim.cpp
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bcc5459818
whitespace
|
8 years ago |
sim.h
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121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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9 years ago |
simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
simDatablock.cpp
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 years ago |
simDatablock.h
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a5917ced16
substitution statements conformed to standard class:mVar standard
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7 years ago |
simDictionary.cpp
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 years ago |
simDictionary.h
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bcc5459818
whitespace
|
8 years ago |
simEvents.cpp
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bcc5459818
whitespace
|
8 years ago |
simEvents.h
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3f97c2cedd
Fix building on GCC
|
10 years ago |
simFieldDictionary.cpp
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87207e0a97
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 years ago |
simFieldDictionary.h
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b05691c6b5
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
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8 years ago |
simManager.cpp
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9298d889b3
simset::objectList to simset::mObjectList
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7 years ago |
simObject.cpp
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87207e0a97
simobject, dictionary, stringtable, and taml clarificationsand cleanups
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7 years ago |
simObject.h
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886dcbaac5
variable naming cleanup due to locals overriding in multiple places. objectname to mObjectName+ getName() refs in dictionary.
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7 years ago |
simObjectList.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
simObjectList.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simObjectMemento.cpp
|
bcc5459818
whitespace
|
8 years ago |
simObjectMemento.h
|
bcc5459818
whitespace
|
8 years ago |
simObjectRef.h
|
5ef130d581
Fixed some random Worder warnings
|
10 years ago |
simPersistID.cpp
|
970dd5c477
Reordering initialization methods #1912
|
8 years ago |
simPersistID.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |
simPersistSet.cpp
|
bcc5459818
whitespace
|
8 years ago |
simPersistSet.h
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
simSerialize.cpp
|
bcc5459818
whitespace
|
8 years ago |
simSet.cpp
|
9298d889b3
simset::objectList to simset::mObjectList
|
7 years ago |
simSet.h
|
9298d889b3
simset::objectList to simset::mObjectList
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7 years ago |
stringStack.cpp
|
bcc5459818
whitespace
|
8 years ago |
stringStack.h
|
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
|
10 years ago |
telnetConsole.cpp
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bcc5459818
whitespace
|
8 years ago |
telnetConsole.h
|
539efcb1e1
Input event changes
|
12 years ago |
telnetDebugger.cpp
|
bcc5459818
whitespace
|
8 years ago |
telnetDebugger.h
|
b0fcc91058
Fix: removed 'virtual' for classes which doesn't have child.
|
11 years ago |
typeValidators.cpp
|
bcc5459818
whitespace
|
8 years ago |
typeValidators.h
|
1a89d95919
exposes getters for typevalidators.
|
7 years ago |