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3d
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cc9955e102
unused variable cleanup
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9 年之前 |
buttons
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f9ab317f65
companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
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7 年之前 |
containers
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8bd533e001
Adds the Systems for the Entity-Component-Systems setup.
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7 年之前 |
controls
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261a71c3f9
clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair
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7 年之前 |
core
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937ef6c33d
Tabs&Spaces
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7 年之前 |
editor
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3ceaa0ed50
cleaned up member::radius
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7 年之前 |
game
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
shiny
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 年之前 |
theora
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fd715f3ef3
add loop playback to GuiTheoraCtrl
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9 年之前 |
utility
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bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
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10 年之前 |
worldEditor
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95b46c107a
winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
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7 年之前 |