Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
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arch 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
collada 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
loader fbfd3ed8ed clang: constructor initialization order 9 年之前
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 年之前
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsAnimate.cpp 2002d74b78 Issue found with PVS-Studio: 10 年之前
tsCollision.cpp 3496c549b5 Hardware Skinning Support 9 年之前
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsDump.cpp 2002d74b78 Issue found with PVS-Studio: 10 年之前
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsLastDetail.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
tsMaterialList.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsMesh.cpp 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
tsMesh.h 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
tsMeshFit.cpp 3496c549b5 Hardware Skinning Support 9 年之前
tsMeshIntrinsics.cpp 87283640b7 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 年之前
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support 9 年之前
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order 9 年之前
tsRenderState.h 3496c549b5 Hardware Skinning Support 9 年之前
tsShape.cpp cc9955e102 unused variable cleanup 9 年之前
tsShape.h a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年之前
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 年之前
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 年之前
tsShapeConstruct.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年之前
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 8 年之前
tsShapeEdit.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年之前
tsShapeInstance.cpp ab68a19a8b Merge pull request #1750 from Azaezel/LODloss 9 年之前
tsShapeInstance.h 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 年之前
tsShapeOldRead.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
tsSortedMesh.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
tsSortedMesh.h 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
tsThread.cpp 2002d74b78 Issue found with PVS-Studio: 10 年之前
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 年之前