.. |
arch
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87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 年之前 |
collada
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
loader
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
instancingMatHook.cpp
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30144a9f98
TheoraTextureObject
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12 年之前 |
instancingMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsAnimate.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
tsCollision.cpp
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3496c549b5
Hardware Skinning Support
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9 年之前 |
tsDecal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsDecal.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsDump.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
tsIntegerSet.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsIntegerSet.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsLastDetail.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
tsLastDetail.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 年之前 |
tsMaterialList.cpp
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
tsMaterialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsMesh.cpp
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
tsMesh.h
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
tsMeshFit.cpp
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3496c549b5
Hardware Skinning Support
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9 年之前 |
tsMeshIntrinsics.cpp
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87283640b7
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 年之前 |
tsMeshIntrinsics.h
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3496c549b5
Hardware Skinning Support
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9 年之前 |
tsPartInstance.cpp
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3496c549b5
Hardware Skinning Support
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9 年之前 |
tsPartInstance.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsRenderState.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 年之前 |
tsRenderState.h
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3496c549b5
Hardware Skinning Support
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9 年之前 |
tsShape.cpp
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cc9955e102
unused variable cleanup
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9 年之前 |
tsShape.h
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 年之前 |
tsShapeAlloc.cpp
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489106ae5e
replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :)
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11 年之前 |
tsShapeAlloc.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsShapeConstruct.cpp
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 年之前 |
tsShapeConstruct.h
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d64e2a7019
Removed constexpr use to support VS2013
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8 年之前 |
tsShapeEdit.cpp
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a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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9 年之前 |
tsShapeInstance.cpp
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ab68a19a8b
Merge pull request #1750 from Azaezel/LODloss
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9 年之前 |
tsShapeInstance.h
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12019173af
Fix load with DTS shapes introduced with HW skinning changes
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9 年之前 |
tsShapeOldRead.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
tsSortedMesh.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
tsSortedMesh.h
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84e8cbb4ee
Revert recent style cleanup changes.
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10 年之前 |
tsThread.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 年之前 |
tsTransform.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tsTransform.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |