Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 há 8 anos atrás
..
cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. há 11 anos atrás
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
lightShadowMap.cpp 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 há 8 anos atrás
lightShadowMap.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. há 8 anos atrás
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
pssmLightShadowMap.cpp 2753f562e8 shadow caching há 10 anos atrás
pssmLightShadowMap.h 2753f562e8 shadow caching há 10 anos atrás
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shadowMapManager.cpp 01419d7935 motion based updates for shadow caching há 9 anos atrás
shadowMapManager.h 2753f562e8 shadow caching há 10 anos atrás
shadowMapPass.cpp 55b26be9ba account for fov change (also, internal docs) há 9 anos atrás
shadowMapPass.h 55b26be9ba account for fov change (also, internal docs) há 9 anos atrás
shadowMatHook.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. há 8 anos atrás
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás