Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 il y a 8 ans
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culling 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
mixin b2b950c84a Add missing include guards to some headers il y a 11 ans
zones 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance il y a 12 ans
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors il y a 11 ans
pathManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
reflectionManager.cpp 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 il y a 8 ans
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction il y a 13 ans
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
reflector.cpp cc9955e102 unused variable cleanup il y a 9 ans
reflector.h 1198932e87 Basic fix for reflections in both stereo rendering modes il y a 9 ans
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
sceneContainer.cpp 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates il y a 9 ans
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. il y a 12 ans
sceneManager.cpp 6cc7bcd2e0 Merge pull request #1805 from Azaezel/startRightEndRight il y a 9 ans
sceneManager.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. il y a 9 ans
sceneObject.cpp 172e62a8f1 Mount Process Order Fix 2 il y a 9 ans
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. il y a 9 ans
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl il y a 11 ans
sceneRenderState.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
sceneRenderState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneTracker.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simPath.cpp 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. il y a 9 ans
simPath.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. il y a 9 ans