reflectionProbe.cpp 27 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "T3D/lighting/reflectionProbe.h"
  23. #include "math/mathIO.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "core/stream/bitStream.h"
  27. #include "materials/baseMatInstance.h"
  28. #include "console/engineAPI.h"
  29. #include "gfx/gfxDrawUtil.h"
  30. #include "gfx/gfxDebugEvent.h"
  31. #include "gfx/gfxTransformSaver.h"
  32. #include "math/mathUtils.h"
  33. #include "gfx/bitmap/gBitmap.h"
  34. #include "core/stream/fileStream.h"
  35. #include "core/fileObject.h"
  36. #include "core/resourceManager.h"
  37. #include "console/simPersistId.h"
  38. #include "T3D/gameFunctions.h"
  39. #include "postFx/postEffect.h"
  40. #include "renderInstance/renderProbeMgr.h"
  41. #include "renderInstance/renderProbeMgr.h"
  42. #include "math/util/sphereMesh.h"
  43. #include "materials/materialManager.h"
  44. #include "math/util/matrixSet.h"
  45. #include "gfx/bitmap/cubemapSaver.h"
  46. #include "materials/materialFeatureTypes.h"
  47. #include "gfx/gfxTextureManager.h"
  48. #include "T3D/lighting/IBLUtilities.h"
  49. #include "scene/reflector.h"
  50. extern bool gEditingMission;
  51. extern ColorI gCanvasClearColor;
  52. bool ReflectionProbe::smRenderPreviewProbes = true;
  53. IMPLEMENT_CO_NETOBJECT_V1(ReflectionProbe);
  54. ConsoleDocClass(ReflectionProbe,
  55. "@brief An example scene object which renders a mesh.\n\n"
  56. "This class implements a basic SceneObject that can exist in the world at a "
  57. "3D position and render itself. There are several valid ways to render an "
  58. "object in Torque. This class implements the preferred rendering method which "
  59. "is to submit a MeshRenderInst along with a Material, vertex buffer, "
  60. "primitive buffer, and transform and allow the RenderMeshMgr handle the "
  61. "actual setup and rendering for you.\n\n"
  62. "See the C++ code for implementation details.\n\n"
  63. "@ingroup Examples\n");
  64. ImplementEnumType(ReflectProbeType,
  65. "Type of mesh data available in a shape.\n"
  66. "@ingroup gameObjects")
  67. { ProbeRenderInst::Sphere, "Sphere", "Sphere shaped" },
  68. { ProbeRenderInst::Box, "Box", "Box shape" }
  69. EndImplementEnumType;
  70. ImplementEnumType(ReflectionModeEnum,
  71. "Type of mesh data available in a shape.\n"
  72. "@ingroup gameObjects")
  73. { ReflectionProbe::NoReflection, "No Reflections", "This probe does not provide any local reflection data"},
  74. { ReflectionProbe::StaticCubemap, "Static Cubemap", "Uses a static CubemapData" },
  75. { ReflectionProbe::BakedCubemap, "Baked Cubemap", "Uses a cubemap baked from the probe's current position" },
  76. //{ ReflectionProbe::DynamicCubemap, "Dynamic Cubemap", "Uses a cubemap baked from the probe's current position, updated at a set rate" },
  77. EndImplementEnumType;
  78. //-----------------------------------------------------------------------------
  79. // Object setup and teardown
  80. //-----------------------------------------------------------------------------
  81. ReflectionProbe::ReflectionProbe()
  82. {
  83. // Flag this object so that it will always
  84. // be sent across the network to clients
  85. mNetFlags.set(Ghostable | ScopeAlways);
  86. mTypeMask = LightObjectType | MarkerObjectType;
  87. mProbeShapeType = ProbeRenderInst::Box;
  88. mReflectionModeType = BakedCubemap;
  89. mEnabled = true;
  90. mBake = false;
  91. mDirty = false;
  92. mRadius = 10;
  93. mObjScale = Point3F::One * 10;
  94. mProbeRefScale = Point3F::One*10;
  95. mUseHDRCaptures = true;
  96. mStaticCubemap = NULL;
  97. mProbeUniqueID = "";
  98. mEditorShapeInst = NULL;
  99. mEditorShape = NULL;
  100. mRefreshRateMS = 200;
  101. mDynamicLastBakeMS = 0;
  102. mMaxDrawDistance = 75;
  103. mResourcesCreated = false;
  104. mProbeInfo = nullptr;
  105. mPrefilterSize = 64;
  106. mPrefilterMipLevels = mLog2(F32(mPrefilterSize));
  107. mPrefilterMap = nullptr;
  108. mIrridianceMap = nullptr;
  109. mProbeRefOffset = Point3F::Zero;
  110. mEditPosOffset = false;
  111. mProbeInfoIdx = -1;
  112. mCaptureMask = REFLECTION_PROBE_CAPTURE_TYPEMASK;
  113. }
  114. ReflectionProbe::~ReflectionProbe()
  115. {
  116. if (mEditorShapeInst)
  117. SAFE_DELETE(mEditorShapeInst);
  118. if (mProbeInfo)
  119. SAFE_DELETE(mProbeInfo);
  120. if (mReflectionModeType != StaticCubemap && mStaticCubemap)
  121. mStaticCubemap->deleteObject();
  122. }
  123. //-----------------------------------------------------------------------------
  124. // Object Editing
  125. //-----------------------------------------------------------------------------
  126. void ReflectionProbe::initPersistFields()
  127. {
  128. addGroup("Rendering");
  129. addProtectedField("enabled", TypeBool, Offset(mEnabled, ReflectionProbe),
  130. &_setEnabled, &defaultProtectedGetFn, "Regenerate Voxel Grid");
  131. endGroup("Rendering");
  132. addGroup("Reflection");
  133. addProtectedField("radius", TypeF32, Offset(mRadius, ReflectionProbe), &_setRadius, &defaultProtectedGetFn,
  134. "The name of the material used to render the mesh.");
  135. addProtectedField("EditPosOffset", TypeBool, Offset(mEditPosOffset, ReflectionProbe),
  136. &_toggleEditPosOffset, &defaultProtectedGetFn, "Toggle Edit Pos Offset Mode", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  137. addField("refOffset", TypePoint3F, Offset(mProbeRefOffset, ReflectionProbe), "");
  138. addField("refScale", TypePoint3F, Offset(mProbeRefScale, ReflectionProbe), "");
  139. addProtectedField("ReflectionMode", TypeReflectionModeEnum, Offset(mReflectionModeType, ReflectionProbe), &_setReflectionMode, &defaultProtectedGetFn,
  140. "The type of mesh data to use for collision queries.");
  141. addField("StaticCubemap", TypeCubemapName, Offset(mCubemapName, ReflectionProbe), "Cubemap used instead of reflection texture if fullReflect is off.");
  142. addProtectedField("Bake", TypeBool, Offset(mBake, ReflectionProbe),
  143. &_doBake, &defaultProtectedGetFn, "Regenerate Voxel Grid", AbstractClassRep::FieldFlags::FIELD_ComponentInspectors);
  144. endGroup("Reflection");
  145. Con::addVariable("$Light::renderReflectionProbes", TypeBool, &RenderProbeMgr::smRenderReflectionProbes,
  146. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  147. "@note Only works for shadow mapped lights.\n\n"
  148. "@ingroup Lighting");
  149. Con::addVariable("$Light::renderPreviewProbes", TypeBool, &ReflectionProbe::smRenderPreviewProbes,
  150. "Toggles rendering of light frustums when the light is selected in the editor.\n\n"
  151. "@note Only works for shadow mapped lights.\n\n"
  152. "@ingroup Lighting");
  153. // SceneObject already handles exposing the transform
  154. Parent::initPersistFields();
  155. }
  156. void ReflectionProbe::inspectPostApply()
  157. {
  158. Parent::inspectPostApply();
  159. mDirty = true;
  160. // Flag the network mask to send the updates
  161. // to the client object
  162. setMaskBits(-1);
  163. }
  164. bool ReflectionProbe::_setEnabled(void *object, const char *index, const char *data)
  165. {
  166. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  167. probe->mEnabled = dAtob(data);
  168. probe->setMaskBits(-1);
  169. return true;
  170. }
  171. bool ReflectionProbe::_doBake(void *object, const char *index, const char *data)
  172. {
  173. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  174. probe->bake();
  175. return false;
  176. }
  177. bool ReflectionProbe::_toggleEditPosOffset(void *object, const char *index, const char *data)
  178. {
  179. ReflectionProbe* probe = reinterpret_cast< ReflectionProbe* >(object);
  180. probe->mEditPosOffset = !probe->mEditPosOffset;
  181. return false;
  182. }
  183. bool ReflectionProbe::_setRadius(void *object, const char *index, const char *data)
  184. {
  185. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  186. if (probe->mProbeShapeType != ProbeRenderInst::Sphere)
  187. return false;
  188. probe->mObjScale = Point3F(probe->mRadius, probe->mRadius, probe->mRadius);
  189. return true;
  190. }
  191. bool ReflectionProbe::_setReflectionMode(void *object, const char *index, const char *data)
  192. {
  193. ReflectionProbe* probe = reinterpret_cast<ReflectionProbe*>(object);
  194. if (data == "Static Cubemap")
  195. {
  196. probe->mReflectionModeType = StaticCubemap;
  197. }
  198. else if (data == "Baked Cubemap")
  199. {
  200. //Clear our cubemap if we changed it to be baked, just for cleanliness
  201. probe->mReflectionModeType = BakedCubemap;
  202. probe->mCubemapName = "";
  203. }
  204. return true;
  205. }
  206. bool ReflectionProbe::onAdd()
  207. {
  208. if (!Parent::onAdd())
  209. return false;
  210. mEditPosOffset = false;
  211. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  212. mObjBox.maxExtents.set(0.5, 0.5, 0.5);
  213. // Skip our transform... it just dirties mask bits.
  214. Parent::setTransform(mObjToWorld);
  215. resetWorldBox();
  216. // Add this object to the scene
  217. addToScene();
  218. if (isServerObject())
  219. {
  220. if (!mPersistentId)
  221. mPersistentId = getOrCreatePersistentId();
  222. mProbeUniqueID = String::ToString(mPersistentId->getUUID().getHash());
  223. }
  224. // Refresh this object's material (if any)
  225. if (isClientObject())
  226. {
  227. createGeometry();
  228. updateProbeParams();
  229. }
  230. setMaskBits(-1);
  231. return true;
  232. }
  233. void ReflectionProbe::onRemove()
  234. {
  235. if (isClientObject())
  236. {
  237. PROBEMGR->unregisterProbe(mProbeInfoIdx);
  238. }
  239. // Remove this object from the scene
  240. removeFromScene();
  241. Parent::onRemove();
  242. }
  243. void ReflectionProbe::handleDeleteAction()
  244. {
  245. //we're deleting it?
  246. //Then we need to clear out the processed cubemaps(if we have them)
  247. String prefilPath = getPrefilterMapPath();
  248. if (Platform::isFile(prefilPath))
  249. {
  250. Platform::fileDelete(prefilPath);
  251. }
  252. String irrPath = getIrradianceMapPath();
  253. if (Platform::isFile(irrPath))
  254. {
  255. Platform::fileDelete(irrPath);
  256. }
  257. Parent::handleDeleteAction();
  258. }
  259. void ReflectionProbe::setTransform(const MatrixF & mat)
  260. {
  261. // Let SceneObject handle all of the matrix manipulation
  262. if (!mEditPosOffset)
  263. Parent::setTransform(mat);
  264. else
  265. mProbeRefOffset = mat.getPosition();
  266. mDirty = true;
  267. // Dirty our network mask so that the new transform gets
  268. // transmitted to the client object
  269. setMaskBits(TransformMask);
  270. }
  271. const MatrixF& ReflectionProbe::getTransform() const
  272. {
  273. if (!mEditPosOffset)
  274. return mObjToWorld;
  275. else
  276. {
  277. MatrixF transformMat = MatrixF::Identity;
  278. transformMat.setPosition(mProbeRefOffset);
  279. return transformMat;
  280. }
  281. }
  282. void ReflectionProbe::setScale(const VectorF &scale)
  283. {
  284. if (!mEditPosOffset)
  285. Parent::setScale(scale);
  286. else
  287. mProbeRefScale = scale;
  288. mDirty = true;
  289. // Dirty our network mask so that the new transform gets
  290. // transmitted to the client object
  291. setMaskBits(TransformMask);
  292. }
  293. const VectorF& ReflectionProbe::getScale() const
  294. {
  295. if (!mEditPosOffset)
  296. return mObjScale;
  297. else
  298. return mProbeRefScale;
  299. }
  300. bool ReflectionProbe::writeField(StringTableEntry fieldname, const char *value)
  301. {
  302. if (fieldname == StringTable->insert("Bake") || fieldname == StringTable->insert("EditPosOffset"))
  303. return false;
  304. return Parent::writeField(fieldname, value);
  305. }
  306. U32 ReflectionProbe::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
  307. {
  308. // Allow the Parent to get a crack at writing its info
  309. U32 retMask = Parent::packUpdate(conn, mask, stream);
  310. // Write our transform information
  311. if (stream->writeFlag(mask & TransformMask))
  312. {
  313. stream->writeFlag(mEditPosOffset);
  314. mathWrite(*stream, mObjToWorld);
  315. mathWrite(*stream, mObjScale);
  316. mathWrite(*stream, mProbeRefOffset);
  317. mathWrite(*stream, mProbeRefScale);
  318. }
  319. if (stream->writeFlag(mask & ShapeTypeMask))
  320. {
  321. stream->write((U32)mProbeShapeType);
  322. }
  323. if (stream->writeFlag(mask & UpdateMask))
  324. {
  325. stream->write(mRadius);
  326. }
  327. if (stream->writeFlag(mask & BakeInfoMask))
  328. {
  329. stream->write(mProbeUniqueID);
  330. }
  331. if (stream->writeFlag(mask & EnabledMask))
  332. {
  333. stream->writeFlag(mEnabled);
  334. }
  335. if (stream->writeFlag(mask & ModeMask))
  336. {
  337. stream->write((U32)mReflectionModeType);
  338. }
  339. if (stream->writeFlag(mask & CubemapMask))
  340. {
  341. stream->write(mCubemapName);
  342. }
  343. return retMask;
  344. }
  345. void ReflectionProbe::unpackUpdate(NetConnection *conn, BitStream *stream)
  346. {
  347. // Let the Parent read any info it sent
  348. Parent::unpackUpdate(conn, stream);
  349. if (stream->readFlag()) // TransformMask
  350. {
  351. mEditPosOffset = stream->readFlag();
  352. mathRead(*stream, &mObjToWorld);
  353. mathRead(*stream, &mObjScale);
  354. Parent::setTransform(mObjToWorld);
  355. resetWorldBox();
  356. mathRead(*stream, &mProbeRefOffset);
  357. mathRead(*stream, &mProbeRefScale);
  358. mDirty = true;
  359. }
  360. if (stream->readFlag()) // ShapeTypeMask
  361. {
  362. U32 shapeType = ProbeRenderInst::Sphere;
  363. stream->read(&shapeType);
  364. mProbeShapeType = (ProbeRenderInst::ProbeShapeType)shapeType;
  365. createGeometry();
  366. mDirty = true;
  367. }
  368. if (stream->readFlag()) // UpdateMask
  369. {
  370. stream->read(&mRadius);
  371. mDirty = true;
  372. }
  373. if (stream->readFlag()) // BakeInfoMask
  374. {
  375. stream->read(&mProbeUniqueID);
  376. mDirty = true;
  377. }
  378. if (stream->readFlag()) // EnabledMask
  379. {
  380. mEnabled = stream->readFlag();
  381. mDirty = true;
  382. }
  383. if (stream->readFlag()) // ModeMask
  384. {
  385. U32 reflectModeType = BakedCubemap;
  386. stream->read(&reflectModeType);
  387. mReflectionModeType = (ReflectionModeType)reflectModeType;
  388. mDirty = true;
  389. }
  390. if (stream->readFlag()) // CubemapMask
  391. {
  392. String newCubemapName;
  393. stream->read(&mCubemapName);
  394. //if (newCubemapName != mCubemapName)
  395. {
  396. processStaticCubemap();
  397. }
  398. mDirty = true;
  399. }
  400. if (mDirty)
  401. {
  402. updateProbeParams();
  403. }
  404. }
  405. //-----------------------------------------------------------------------------
  406. // Object Rendering
  407. //-----------------------------------------------------------------------------
  408. void ReflectionProbe::updateProbeParams()
  409. {
  410. if (mProbeInfo == nullptr)
  411. {
  412. mProbeInfo = new ProbeRenderInst();
  413. mProbeInfoIdx = ProbeRenderInst::all.size() - 1;
  414. mProbeInfo->mIsEnabled = false;
  415. PROBEMGR->registerProbe(mProbeInfoIdx);
  416. }
  417. mProbeInfo->mProbeShapeType = mProbeShapeType;
  418. MatrixF transform = getTransform();
  419. mProbeInfo->mPosition = getPosition();
  420. if (mProbeShapeType == ProbeRenderInst::Sphere)
  421. mObjScale.set(mRadius, mRadius, mRadius);
  422. transform.scale(getScale());
  423. mProbeInfo->mTransform = transform.inverse();
  424. // Skip our transform... it just dirties mask bits.
  425. Parent::setTransform(mObjToWorld);
  426. resetWorldBox();
  427. mProbeInfo->mBounds = mWorldBox;
  428. mProbeInfo->mExtents = getScale();
  429. mProbeInfo->mRadius = mRadius;
  430. mProbeInfo->mIsSkylight = false;
  431. mProbeInfo->mProbeRefOffset = mProbeRefOffset;
  432. mProbeInfo->mProbeRefScale = mProbeRefScale;
  433. mProbeInfo->mDirty = true;
  434. mProbeInfo->mScore = mMaxDrawDistance;
  435. }
  436. void ReflectionProbe::processStaticCubemap()
  437. {
  438. if (mReflectionModeType != StaticCubemap)
  439. return;
  440. createClientResources();
  441. Sim::findObject(mCubemapName, mStaticCubemap);
  442. if (!mStaticCubemap)
  443. {
  444. Con::errorf("ReflectionProbe::updateMaterial() - unable to find static cubemap file!");
  445. return;
  446. }
  447. if (mStaticCubemap->mCubemap == nullptr)
  448. {
  449. mStaticCubemap->createMap();
  450. mStaticCubemap->updateFaces();
  451. }
  452. String prefilPath = getPrefilterMapPath();
  453. String irrPath = getIrradianceMapPath();
  454. if (mUseHDRCaptures)
  455. {
  456. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  457. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR16G16B16A16F);
  458. }
  459. else
  460. {
  461. mIrridianceMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  462. mPrefilterMap->mCubemap->initDynamic(mPrefilterSize, GFXFormatR8G8B8A8);
  463. }
  464. //if (!Platform::isFile(irrPath) || !Platform::isFile(prefilPath))
  465. {
  466. GFXTextureTargetRef renderTarget = GFX->allocRenderToTextureTarget(false);
  467. IBLUtilities::GenerateIrradianceMap(renderTarget, mStaticCubemap->mCubemap, mIrridianceMap->mCubemap);
  468. IBLUtilities::GeneratePrefilterMap(renderTarget, mStaticCubemap->mCubemap, mPrefilterMipLevels, mPrefilterMap->mCubemap);
  469. IBLUtilities::SaveCubeMap(getIrradianceMapPath(), mIrridianceMap->mCubemap);
  470. IBLUtilities::SaveCubeMap(getPrefilterMapPath(), mPrefilterMap->mCubemap);
  471. }
  472. mProbeInfo->mPrefilterCubemap = mPrefilterMap->mCubemap;
  473. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  474. //Update the probe manager with our new texture!
  475. if(!mProbeInfo->mIsSkylight)
  476. PROBEMGR->updateProbeTexture(mProbeInfo);
  477. }
  478. void ReflectionProbe::updateCubemaps()
  479. {
  480. createClientResources();
  481. if (mReflectionModeType != DynamicCubemap)
  482. {
  483. mProbeInfo->mCubeReflector.unregisterReflector();
  484. if ((mReflectionModeType == BakedCubemap) && !mProbeUniqueID.isEmpty())
  485. {
  486. if (mPrefilterMap != nullptr && mPrefilterMap->mCubemap.isValid())
  487. {
  488. mProbeInfo->mPrefilterCubemap = mPrefilterMap->mCubemap;
  489. }
  490. else
  491. {
  492. mEnabled = false;
  493. }
  494. if (mIrridianceMap != nullptr && mIrridianceMap->mCubemap.isValid())
  495. {
  496. mProbeInfo->mIrradianceCubemap = mIrridianceMap->mCubemap;
  497. }
  498. else
  499. {
  500. mEnabled = false;
  501. }
  502. }
  503. }
  504. else
  505. {
  506. if (mReflectionModeType == DynamicCubemap && !mDynamicCubemap.isNull())
  507. {
  508. mProbeInfo->mPrefilterCubemap = mDynamicCubemap;
  509. mProbeInfo->mCubeReflector.registerReflector(this, reflectorDesc); //need to decide how we wanna do the reflectorDesc. static name or a field
  510. }
  511. else
  512. {
  513. mEnabled = false;
  514. }
  515. }
  516. //Make us ready to render
  517. if (mEnabled)
  518. mProbeInfo->mIsEnabled = true;
  519. else
  520. mProbeInfo->mIsEnabled = false;
  521. if (!mProbeInfo->mIsSkylight && mProbeInfo->mPrefilterCubemap->isInitialized() && mProbeInfo->mIrradianceCubemap->isInitialized())
  522. PROBEMGR->updateProbeTexture(mProbeInfo);
  523. }
  524. bool ReflectionProbe::createClientResources()
  525. {
  526. //irridiance resources
  527. if (!mIrridianceMap)
  528. {
  529. mIrridianceMap = new CubemapData();
  530. mIrridianceMap->registerObject();
  531. mIrridianceMap->createMap();
  532. }
  533. String irrPath = getIrradianceMapPath();
  534. if (Platform::isFile(irrPath))
  535. {
  536. mIrridianceMap->setCubemapFile(FileName(irrPath));
  537. mIrridianceMap->updateFaces();
  538. }
  539. if (mIrridianceMap->mCubemap.isNull())
  540. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked irradiance map at %s", getIrradianceMapPath().c_str());
  541. //
  542. if (!mPrefilterMap)
  543. {
  544. mPrefilterMap = new CubemapData();
  545. mPrefilterMap->registerObject();
  546. mPrefilterMap->createMap();
  547. }
  548. String prefilPath = getPrefilterMapPath();
  549. if (Platform::isFile(prefilPath))
  550. {
  551. mPrefilterMap->setCubemapFile(FileName(prefilPath));
  552. mPrefilterMap->updateFaces();
  553. }
  554. if (mPrefilterMap->mCubemap.isNull())
  555. Con::errorf("ReflectionProbe::createClientResources() - Unable to load baked prefilter map at %s", getPrefilterMapPath().c_str());
  556. mResourcesCreated = true;
  557. return true;
  558. }
  559. String ReflectionProbe::getPrefilterMapPath()
  560. {
  561. if (mProbeUniqueID.isEmpty())
  562. {
  563. Con::errorf("ReflectionProbe::getPrefilterMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  564. return "";
  565. }
  566. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  567. char fileName[256];
  568. dSprintf(fileName, 256, "%s%s_Prefilter.dds", path.c_str(), mProbeUniqueID.c_str());
  569. return fileName;
  570. }
  571. String ReflectionProbe::getIrradianceMapPath()
  572. {
  573. if (mProbeUniqueID.isEmpty())
  574. {
  575. Con::errorf("ReflectionProbe::getIrradianceMapPath() - We don't have a set output path or persistant id, so no valid path can be provided!");
  576. return "";
  577. }
  578. String path = Con::getVariable("$pref::ReflectionProbes::CurrentLevelPath", "levels/");
  579. char fileName[256];
  580. dSprintf(fileName, 256, "%s%s_Irradiance.dds", path.c_str(), mProbeUniqueID.c_str());
  581. return fileName;
  582. }
  583. void ReflectionProbe::bake()
  584. {
  585. if (mReflectionModeType == DynamicCubemap)
  586. return;
  587. PROBEMGR->bakeProbe(this);
  588. setMaskBits(CubemapMask);
  589. }
  590. //-----------------------------------------------------------------------------
  591. //Rendering of editing/debug stuff
  592. //-----------------------------------------------------------------------------
  593. void ReflectionProbe::createGeometry()
  594. {
  595. // Clean up our previous shape
  596. if (mEditorShapeInst)
  597. SAFE_DELETE(mEditorShapeInst);
  598. mEditorShape = NULL;
  599. String shapeFile = "tools/resources/ReflectProbeSphere.dae";
  600. // Attempt to get the resource from the ResourceManager
  601. mEditorShape = ResourceManager::get().load(shapeFile);
  602. if (mEditorShape)
  603. {
  604. mEditorShapeInst = new TSShapeInstance(mEditorShape, isClientObject());
  605. }
  606. }
  607. void ReflectionProbe::prepRenderImage(SceneRenderState *state)
  608. {
  609. if (!mEnabled || !RenderProbeMgr::smRenderReflectionProbes)
  610. return;
  611. Point3F distVec = getRenderPosition() - state->getCameraPosition();
  612. F32 dist = distVec.len();
  613. //Culling distance. Can be adjusted for performance options considerations via the scalar
  614. if (dist > mMaxDrawDistance * Con::getFloatVariable("$pref::GI::ProbeDrawDistScale", 1.0))
  615. {
  616. mProbeInfo->mScore = mMaxDrawDistance;
  617. return;
  618. }
  619. if (mReflectionModeType == DynamicCubemap && mRefreshRateMS < (Platform::getRealMilliseconds() - mDynamicLastBakeMS))
  620. {
  621. bake();
  622. mDynamicLastBakeMS = Platform::getRealMilliseconds();
  623. }
  624. //Submit our probe to actually do the probe action
  625. // Get a handy pointer to our RenderPassmanager
  626. //RenderPassManager *renderPass = state->getRenderPass();
  627. //Update our score based on our radius, distance
  628. mProbeInfo->mScore = mProbeInfo->mRadius/mMax(dist,1.0f);
  629. Point3F vect = distVec;
  630. vect.normalizeSafe();
  631. mProbeInfo->mScore *= mMax(mAbs(mDot(vect, state->getCameraTransform().getForwardVector())),0.001f);
  632. //Register
  633. //PROBEMGR->registerProbe(mProbeInfoIdx);
  634. if (ReflectionProbe::smRenderPreviewProbes && gEditingMission && mEditorShapeInst && mPrefilterMap != nullptr)
  635. {
  636. GFXTransformSaver saver;
  637. // Calculate the distance of this object from the camera
  638. Point3F cameraOffset;
  639. getRenderTransform().getColumn(3, &cameraOffset);
  640. cameraOffset -= state->getDiffuseCameraPosition();
  641. dist = cameraOffset.len();
  642. if (dist < 0.01f)
  643. dist = 0.01f;
  644. // Set up the LOD for the shape
  645. F32 invScale = (1.0f / getMax(getMax(mObjScale.x, mObjScale.y), mObjScale.z));
  646. mEditorShapeInst->setDetailFromDistance(state, dist * invScale);
  647. // Make sure we have a valid level of detail
  648. if (mEditorShapeInst->getCurrentDetail() < 0)
  649. return;
  650. BaseMatInstance* probePrevMat = mEditorShapeInst->getMaterialList()->getMaterialInst(0);
  651. setPreviewMatParameters(state, probePrevMat);
  652. // GFXTransformSaver is a handy helper class that restores
  653. // the current GFX matrices to their original values when
  654. // it goes out of scope at the end of the function
  655. // Set up our TS render state
  656. TSRenderState rdata;
  657. rdata.setSceneState(state);
  658. rdata.setFadeOverride(1.0f);
  659. if(mReflectionModeType != DynamicCubemap)
  660. rdata.setCubemap(mPrefilterMap->mCubemap);
  661. else
  662. rdata.setCubemap(mDynamicCubemap);
  663. // We might have some forward lit materials
  664. // so pass down a query to gather lights.
  665. LightQuery query;
  666. query.init(getWorldSphere());
  667. rdata.setLightQuery(&query);
  668. // Set the world matrix to the objects render transform
  669. MatrixF mat = getRenderTransform();
  670. GFX->setWorldMatrix(mat);
  671. // Animate the the shape
  672. mEditorShapeInst->animate();
  673. // Allow the shape to submit the RenderInst(s) for itself
  674. mEditorShapeInst->render(rdata);
  675. saver.restore();
  676. }
  677. // If the light is selected or light visualization
  678. // is enabled then register the callback.
  679. const bool isSelectedInEditor = (gEditingMission && isSelected());
  680. if (isSelectedInEditor)
  681. {
  682. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  683. ri->renderDelegate.bind(this, &ReflectionProbe::_onRenderViz);
  684. ri->type = RenderPassManager::RIT_Editor;
  685. state->getRenderPass()->addInst(ri);
  686. }
  687. }
  688. void ReflectionProbe::_onRenderViz(ObjectRenderInst *ri,
  689. SceneRenderState *state,
  690. BaseMatInstance *overrideMat)
  691. {
  692. if (!RenderProbeMgr::smRenderReflectionProbes)
  693. return;
  694. GFXDrawUtil *draw = GFX->getDrawUtil();
  695. GFXStateBlockDesc desc;
  696. desc.setZReadWrite(true, false);
  697. desc.setCullMode(GFXCullNone);
  698. desc.setBlend(true);
  699. desc.fillMode = GFXFillWireframe;
  700. // Base the sphere color on the light color.
  701. ColorI color = ColorI(255, 0, 255, 63);
  702. const MatrixF worldToObjectXfm = mObjToWorld;
  703. if (mProbeShapeType == ProbeRenderInst::Sphere)
  704. {
  705. draw->drawSphere(desc, mRadius, getPosition(), color);
  706. }
  707. else
  708. {
  709. Point3F tscl = worldToObjectXfm.getScale();
  710. Box3F projCube(-mObjScale/2, mObjScale / 2);
  711. projCube.setCenter(getPosition());
  712. draw->drawCube(desc, projCube, color, &worldToObjectXfm);
  713. }
  714. Point3F renderPos = getRenderTransform().getPosition();
  715. Box3F refCube = Box3F(-mProbeRefScale / 2, mProbeRefScale / 2);
  716. refCube.setCenter(renderPos + mProbeRefOffset);
  717. color = ColorI(0, 255, 255, 63);
  718. draw->drawCube(desc, refCube, color, &worldToObjectXfm);
  719. }
  720. void ReflectionProbe::setPreviewMatParameters(SceneRenderState* renderState, BaseMatInstance* mat)
  721. {
  722. if (!mat->getFeatures().hasFeature(MFT_isDeferred))
  723. return;
  724. //Set up the params
  725. MaterialParameters *matParams = mat->getMaterialParameters();
  726. //Get the deferred render target
  727. NamedTexTarget* deferredTexTarget = NamedTexTarget::find("deferred");
  728. GFXTextureObject *deferredTexObject = deferredTexTarget->getTexture();
  729. if (!deferredTexObject)
  730. return;
  731. GFX->setTexture(0, deferredTexObject);
  732. //Set the cubemap
  733. GFX->setCubeTexture(1, mPrefilterMap->mCubemap);
  734. //Set the invViewMat
  735. MatrixSet &matrixSet = renderState->getRenderPass()->getMatrixSet();
  736. const MatrixF &worldToCameraXfm = matrixSet.getWorldToCamera();
  737. MaterialParameterHandle *invViewMat = mat->getMaterialParameterHandle("$invViewMat");
  738. matParams->setSafe(invViewMat, worldToCameraXfm);
  739. }
  740. DefineEngineMethod(ReflectionProbe, postApply, void, (), ,
  741. "A utility method for forcing a network update.\n")
  742. {
  743. object->inspectPostApply();
  744. }
  745. DefineEngineMethod(ReflectionProbe, Bake, void, (), ,
  746. "@brief returns true if control object is inside the fog\n\n.")
  747. {
  748. ReflectionProbe *clientProbe = (ReflectionProbe*)object->getClientObject();
  749. if (clientProbe)
  750. {
  751. clientProbe->bake();
  752. }
  753. }