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CppModuleFile.cpp.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 yıl önce |
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CppStaticClassFile.cpp.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 yıl önce |
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CppStaticClassFile.h.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 yıl önce |
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componentFile.cs.template
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ff7e580d28
Adjusted creation of various assets to utilize template files.
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6 yıl önce |
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guiFile.cs.template
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ff7e580d28
Adjusted creation of various assets to utilize template files.
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6 yıl önce |
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guiFile.gui.template
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ff7e580d28
Adjusted creation of various assets to utilize template files.
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6 yıl önce |
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module.cs.template
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d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
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6 yıl önce |
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postFXFile.cs.template
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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5 yıl önce |
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postFXFileP.glsl.template
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c51adb6c1c
Fixes regression of Select Asset Path selection
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5 yıl önce |
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postFXFileP.hlsl.template
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c51adb6c1c
Fixes regression of Select Asset Path selection
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5 yıl önce |
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terrainMaterial.cs.template
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22249bf4d4
WIP of updating terrain editor to work with assets
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6 yıl önce |