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- #include "Gwen/Gwen.h"
- #include "Gwen/Controls/SplitterBar.h"
- using namespace Gwen;
- using namespace Controls;
- GWEN_CONTROL_CONSTRUCTOR( SplitterBar )
- {
- SetTarget( this );
- RestrictToParent( true );
- }
- void SplitterBar::Render( Skin::Base* skin )
- {
- if ( ShouldDrawBackground() )
- skin->DrawButton( this, true, false );
- }
- void SplitterBar::Layout( Skin::Base* /*skin*/ )
- {
- MoveTo( X(), Y() );
- }
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