Jeff Hutchinson 2d50f52cf1 Allow local variables to be used in eval. %!s(int64=4) %!d(string=hai) anos
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T3D c150afebaa particle cleanups %!s(int64=4) %!d(string=hai) anos
Verve 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
afx 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo %!s(int64=4) %!d(string=hai) anos
app c16b88d709 Fix temporary buffer for scripting conversions. %!s(int64=4) %!d(string=hai) anos
assets cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. %!s(int64=4) %!d(string=hai) anos
cinterface 35b33f1864 various fixes and memory corruption bug. %!s(int64=4) %!d(string=hai) anos
collision 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
console 2d50f52cf1 Allow local variables to be used in eval. %!s(int64=4) %!d(string=hai) anos
core c16b88d709 Fix temporary buffer for scripting conversions. %!s(int64=4) %!d(string=hai) anos
environment 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo %!s(int64=4) %!d(string=hai) anos
forest 20e4f3c120 wrap to remove ambiguity %!s(int64=4) %!d(string=hai) anos
gfx 2fe767f2cd Merge pull request #578 from Azaezel/alpha40/dedicatedGFXnullouts %!s(int64=4) %!d(string=hai) anos
gui 98a4e7fb12 dedicated gfx device surpression %!s(int64=4) %!d(string=hai) anos
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
lighting c41b8e00ff clean up the light.cookie entries %!s(int64=4) %!d(string=hai) anos
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans %!s(int64=7) %!d(string=hai) anos
materials 76386f433c fix eronous extra glue code in macro, fix slash direction in include %!s(int64=4) %!d(string=hai) anos
math b7b4ced8d6 adds binary to decimal and vice versa methods %!s(int64=4) %!d(string=hai) anos
module 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
navigation 46b0aee637 NavMesh loading from zip file. %!s(int64=5) %!d(string=hai) anos
persistence 9a795e89f3 Update usage of TinyXML to use TinyXML2 %!s(int64=4) %!d(string=hai) anos
platform 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
platformMac 252f1b65f3 followup to #531. fixes the same issue on mac %!s(int64=4) %!d(string=hai) anos
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows %!s(int64=7) %!d(string=hai) anos
platformSDL 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
platformWin32 17231ca9fb Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
platformX86UNIX 633bc040d0 Update thread ids for 64bit support. %!s(int64=4) %!d(string=hai) anos
postFx 555c563b39 More updating of editor icons to assets %!s(int64=4) %!d(string=hai) anos
renderInstance 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
scene 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
sfx 41bd5ef6b6 remove FMODex from Torque3D %!s(int64=4) %!d(string=hai) anos
shaderGen 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo %!s(int64=4) %!d(string=hai) anos
sim 5e81c021f5 start cleaning up ConsoleValueRef's %!s(int64=4) %!d(string=hai) anos
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path %!s(int64=6) %!d(string=hai) anos
terrain adec6e7c74 Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed. %!s(int64=4) %!d(string=hai) anos
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. %!s(int64=7) %!d(string=hai) anos
ts 8781f2ab55 Add getScriptPath console function to GUIAsset %!s(int64=4) %!d(string=hai) anos
util 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
windowManager 431fb05b6f get the splash screen on linux to stop corrupting the main window %!s(int64=4) %!d(string=hai) anos
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake %!s(int64=9) %!d(string=hai) anos
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos