Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 жил өмнө
..
D3D11 4de1449c4b Merge pull request #442 from rextimmy/gfx_cleanup 5 жил өмнө
Null 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
bitmap 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gl 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
sim 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
util edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
video b9c207765e uninitialized variables-gfx 5 жил өмнө
gFont.cpp b9c207765e uninitialized variables-gfx 5 жил өмнө
gFont.h b9c207765e uninitialized variables-gfx 5 жил өмнө
genericConstBuffer.cpp af77444ec9 Merge branch 'MatInstanceViewer' of https://github.com/Areloch/Torque3D into Preview4_0 6 жил өмнө
genericConstBuffer.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxAPI.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxAPI.h 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxAdapter.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxCardProfile.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 жил өмнө
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxCubemap.cpp 26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) 7 жил өмнө
gfxCubemap.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDevice.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxDevice.h 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxDrawUtil.cpp 46624cc95a wireframe capsule set to the contents of the solid capsule for corrections and backwards compatibility 7 жил өмнө
gfxDrawUtil.h 96093bd3ec augmentation to drawArrow to allow one to explicitly define a radius. 7 жил өмнө
gfxEnums.h 6d71bec417 gfx enum correction 5 жил өмнө
gfxFence.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxFence.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxFontRenderBatcher.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxFormatUtils.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxFormatUtils.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxInit.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 жил өмнө
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 жил өмнө
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxOcclusionQuery.h fbfd3ed8ed clang: constructor initialization order 9 жил өмнө
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 10 жил өмнө
gfxPrimitiveBuffer.h 3496c549b5 Hardware Skinning Support 9 жил өмнө
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxShader.cpp 88106f9032 Fixed type inference for nulls in console functions 9 жил өмнө
gfxShader.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxStateBlock.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxStateBlock.h 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxStringEnumTranslate.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxStringEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxStructs.cpp bab3d9d5f3 Fix for bug in GFXVideoMode::parseFromString() 7 жил өмнө
gfxStructs.h 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 жил өмнө
gfxTextureArray.cpp 481e2a7230 Improve terrain rendering, handle bug with no detail 5 жил өмнө
gfxTextureArray.h d3996aec84 Add texture size fields to terrain textures and improve editor performance 5 жил өмнө
gfxTextureHandle.cpp 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 жил өмнө
gfxTextureHandle.h 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 жил өмнө
gfxTextureManager.cpp c5cdba750e Fixes some minor errors on MacOS regarding compiling in clang 5 жил өмнө
gfxTextureManager.h d3996aec84 Add texture size fields to terrain textures and improve editor performance 5 жил өмнө
gfxTextureObject.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 жил өмнө
gfxTextureProfile.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxTextureProfile.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
gfxVertexBuffer.h b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxVertexColor.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
gfxVertexColor.h 4e984cfd40 from @rextimmy - linearcolor set and = operators 6 жил өмнө
gfxVertexFormat.cpp b9c207765e uninitialized variables-gfx 5 жил өмнө
gfxVertexFormat.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 жил өмнө
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 жил өмнө
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 жил өмнө
primBuilder.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 жил өмнө
primBuilder.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
screenshot.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 жил өмнө
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 жил өмнө