.. |
accuFeatureHLSL.cpp
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2287c28d32
be clear where we're referencing gbuffer render targets
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%!s(int64=4) %!d(string=hai) anos |
accuFeatureHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
bumpHLSL.cpp
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2287c28d32
be clear where we're referencing gbuffer render targets
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%!s(int64=4) %!d(string=hai) anos |
bumpHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
customFeatureHLSL.cpp
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0d4221fa59
uninitialized and unused value cleanups
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%!s(int64=2) %!d(string=hai) anos |
customFeatureHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
debugVizFeatureHLSL.cpp
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c337d5a9d2
clang tidy misc fixes
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hai 1 ano |
debugVizFeatureHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
depthHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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%!s(int64=8) %!d(string=hai) anos |
depthHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
paraboloidHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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%!s(int64=8) %!d(string=hai) anos |
paraboloidHLSL.h
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2b295fb7f0
rest of virtuals removed
|
hai 1 ano |
shaderCompHLSL.cpp
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1940becb2d
Compilation fixes for C++20
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%!s(int64=2) %!d(string=hai) anos |
shaderCompHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
shaderFeatureHLSL.cpp
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56e4484ff6
remove glowbin as it's own render pass
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hai 1 ano |
shaderFeatureHLSL.h
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56e4484ff6
remove glowbin as it's own render pass
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hai 1 ano |
shaderGenHLSL.cpp
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edd1e0a270
Removes Direct3D9 functionality.
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%!s(int64=8) %!d(string=hai) anos |
shaderGenHLSL.h
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
shaderGenHLSLInit.cpp
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0c7811bd1a
shift pbrconfig to ORM
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%!s(int64=5) %!d(string=hai) anos |