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colladaAppMaterial.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
colladaAppMaterial.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
colladaAppMesh.cpp
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0ce2da3a23
clean up math varsize complaints
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2 years ago |
colladaAppMesh.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
colladaAppNode.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
colladaAppNode.h
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efbe5e90f5
virtuals removed
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1 year ago |
colladaAppSequence.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
colladaAppSequence.h
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2b295fb7f0
rest of virtuals removed
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1 year ago |
colladaExtensions.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
colladaExtensions.h
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
colladaImport.cpp
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0ce2da3a23
clean up math varsize complaints
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2 years ago |
colladaLights.cpp
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9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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6 years ago |
colladaShapeLoader.cpp
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2b295fb7f0
rest of virtuals removed
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1 year ago |
colladaShapeLoader.h
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efbe5e90f5
virtuals removed
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1 year ago |
colladaUtils.cpp
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0285e073b9
wrap all the things!
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4 years ago |
colladaUtils.h
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efbe5e90f5
virtuals removed
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1 year ago |