| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- function initializeAssetBrowser()
- {
- echo(" % - Initializing Asset Browser");
-
- $AssetBrowser::importConfigsFile = "tools/assetBrowser/assetImportConfigs.xml";
- $AssetBrowser::collectionSetsFile = "tools/assetBrowser/searchCollectionSets.xml";
- $AssetBrowser::currentImportConfig = "";
-
- if(!isObject(AssetFilterTypeList))
- {
- new ArrayObject(AssetFilterTypeList);
- AssetFilterTypeList.add("All");
- AssetFilterTypeList.add("ComponentAsset");
- AssetFilterTypeList.add("CppAsset");
- AssetFilterTypeList.add("CubemapAsset");
- AssetFilterTypeList.add("GameObjectAsset");
- AssetFilterTypeList.add("GUIAsset");
- AssetFilterTypeList.add("ImageAsset");
- AssetFilterTypeList.add("LevelAsset");
- AssetFilterTypeList.add("MaterialAsset");
- AssetFilterTypeList.add("ParticleAsset");
- AssetFilterTypeList.add("PostFXAsset");
- AssetFilterTypeList.add("ScriptAsset");
- AssetFilterTypeList.add("ShapeAsset");
- AssetFilterTypeList.add("ShapeAnimationAsset");
- AssetFilterTypeList.add("SoundAsset");
- AssetFilterTypeList.add("StateMachineAsset");
- AssetFilterTypeList.add("TerrainAsset");
- AssetFilterTypeList.add("TerrainMaterialAsset");
- }
-
- exec("./scripts/profiles." @ $TorqueScriptFileExtension);
-
- exec("./guis/assetBrowser.gui");
- exec("./guis/addModuleWindow.gui");
- exec("./guis/gameObjectCreator.gui");
- exec("./guis/newAsset.gui");
- exec("./guis/newComponentAsset.gui");
- exec("./guis/editAsset.gui");
- exec("./guis/assetImport.gui");
- exec("./guis/assetImportConfigEditor.gui");
- exec("./guis/selectModule.gui");
- exec("./guis/selectPath.gui");
- exec("./guis/editModule.gui");
- exec("./guis/newFolder.gui");
- exec("./guis/assetImportLog.gui");
- exec("./guis/looseFileAudit.gui");
- exec("./guis/assetNameEdit.gui");
- exec("./guis/createNewCollectionSet.gui");
- exec("./guis/setAssetTarget.gui");
- exec("./scripts/assetBrowser." @ $TorqueScriptFileExtension);
- exec("./scripts/popupMenus." @ $TorqueScriptFileExtension);
- exec("./scripts/addModuleWindow." @ $TorqueScriptFileExtension);
- exec("./scripts/assetImport." @ $TorqueScriptFileExtension);
- exec("./scripts/assetImportConfig." @ $TorqueScriptFileExtension);
- exec("./scripts/gameObjectCreator." @ $TorqueScriptFileExtension);
- exec("./scripts/newAsset." @ $TorqueScriptFileExtension);
- exec("./scripts/editAsset." @ $TorqueScriptFileExtension);
- exec("./scripts/editModule." @ $TorqueScriptFileExtension);
- exec("./scripts/selectModule." @ $TorqueScriptFileExtension);
- exec("./scripts/assetImportConfigEditor." @ $TorqueScriptFileExtension);
- exec("./scripts/directoryHandling." @ $TorqueScriptFileExtension);
- exec("./scripts/selectPath." @ $TorqueScriptFileExtension);
- exec("./scripts/looseFileAudit." @ $TorqueScriptFileExtension);
- exec("./scripts/creator." @ $TorqueScriptFileExtension);
- exec("./scripts/setAssetTarget." @ $TorqueScriptFileExtension);
- exec("./scripts/utils." @ $TorqueScriptFileExtension);
-
- //Processing for the different asset types
- exec("./scripts/assetTypes/component." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/cpp." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/gameObject." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/gui." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/image." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/level." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/material." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/postFX." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/script." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/shape." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/shapeAnimation." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/sound." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/stateMachine." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/cubemap." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/folder." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/terrain." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/terrainMaterial." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/datablockObjects." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/looseFiles." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/prefab." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/creatorObj." @ $TorqueScriptFileExtension);
- exec("./scripts/assetTypes/gameMode." @ $TorqueScriptFileExtension);
-
- new ScriptObject( AssetBrowserPlugin )
- {
- superClass = "EditorPlugin";
- };
-
- Input::GetEventManager().subscribe( AssetBrowser, "BeginDropFiles" );
- Input::GetEventManager().subscribe( AssetBrowser, "DropFile" );
- Input::GetEventManager().subscribe( AssetBrowser, "EndDropFiles" );
-
- AssetBrowserPlugin.initSettings();
-
- if(!isObject(AssetImportSettings))
- {
- new Settings(AssetImportSettings)
- {
- file = $AssetBrowser::importConfigsFile;
- };
- }
- AssetImportSettings.read();
-
- ImportAssetWindow.reloadImportOptionConfigs();
-
- //CollectionSets
- if(!isObject(AssetBrowserCollectionSets))
- {
- new Settings(AssetBrowserCollectionSets)
- {
- file = $AssetBrowser::collectionSetsFile;
- };
- }
- AssetBrowserCollectionSets.read();
-
- if(!isObject(ImportAssetWindow.importTempDirHandler))
- ImportAssetWindow.importTempDirHandler = makedirectoryHandler(0, "", "");
-
- if(!isObject(ImportActivityLog))
- new ArrayObject(ImportActivityLog);
-
- if(!isObject(AssetSearchTerms))
- new ArrayObject(AssetSearchTerms);
-
- ImportAssetWindow.importingFilesArray = new ArrayObject();
-
- ImportAssetWindow.importer = new AssetImporter();
-
- if(!isObject(AssetBrowserCreatorGroupsList))
- new ArrayObject(AssetBrowserCreatorGroupsList);
-
- AssetBrowser.buildPopupMenus();
-
- //Force everything to initialize if other things need to reference it's behavior before we're displayed(usually other tools)
- AssetBrowser.initialize();
- }
- function AssetBrowserPlugin::onWorldEditorStartup( %this )
- {
- }
- function AssetBrowserPlugin::onWorldEditorShutdown( %this )
- {
- //force close us real fast to save off current settings/configs
- if(AssetBrowser.isAwake())
- {
- AssetBrowser.hideDialog();
- }
- }
- function AssetBrowserPlugin::initSettings( %this )
- {
- EditorSettings.beginGroup( "Assets", true );
- EditorSettings.setDefaultValue( "AssetImporDefaultConfig", "DefaultConfig" );
- EditorSettings.setDefaultValue( "AutoImport", 1 );
- EditorSettings.beginGroup( "New" );
- EditorSettings.setDefaultValue( "alwaysPromptModuleTarget", 0 );
- EditorSettings.endGroup();
-
- EditorSettings.beginGroup( "Browser" );
-
- EditorSettings.setDefaultValue( "showCoreModule", 0 );
- EditorSettings.setDefaultValue( "showToolsModule", 0 );
- EditorSettings.setDefaultValue( "showOnlyPopulatedModule", 0 );
- EditorSettings.setDefaultValue( "showFolders", 1 );
- EditorSettings.setDefaultValue( "showEmptyFolders", 1 );
- EditorSettings.setDefaultValue( "previewTileSize", 1.0 );
-
- EditorSettings.endGroup();
- EditorSettings.endGroup();
- EditorSettings.beginGroup( "AssetManagement", true );
- EditorSettings.beginGroup( "Assets" );
- EditorSettings.setDefaultValue( "promptOnRename", 1 );
-
- EditorSettings.endGroup();
- EditorSettings.endGroup();
- }
- function TSStatic::onConstructField(%this, %fieldName, %fieldLabel, %fieldTypeName, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %callbackName, %ownerObj)
- {
- %inspector = %this.getParent();
- %makeCommand = %this @ ".build" @ %fieldTypeName @ "Field(\""@ %fieldName @ "\",\"" @ %fieldLabel @ "\",\"" @ %fieldDesc @ "\",\"" @
- %fieldDefaultVal @ "\",\"" @ %fieldDataVals @ "\",\"" @ %inspector @ "." @ %callbackName @ "\",\"" @ %ownerObj @"\");";
- eval(%makeCommand);
- }
|