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assetTypes
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0d338f2d51
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
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11 ماه پیش |
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templateFiles
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4bb26bf96c
Reorganized the exec's for datablocks in module template file to be within the start/stop blocks
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1 سال پیش |
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addModuleWindow.tscript
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 سال پیش |
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addPackageWindow.tscript
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9ccaa6d3ea
Improve handling of non-default script filenames
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5 سال پیش |
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assetBrowser.tscript
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8461b9dbfd
asset browser spam kill
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1 سال پیش |
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assetImport.tscript
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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2 سال پیش |
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assetImportConfig.tscript
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a5944aff19
Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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4 سال پیش |
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assetImportConfigEditor.tscript
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b8b94fdec9
Standardizes project import copy behavior to validate if we're in-place importing to avoid erroring out needlessly with a new utility function
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3 سال پیش |
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creator.tscript
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5f871763fb
Adds creator callback integration to pair with the base UI module having shortcut creator entries in the GUIEditor for creating stuff like the UINavigation containers, or MenuList controls with the namespace hooks already established.
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3 سال پیش |
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directoryHandling.tscript
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8aed00ec4d
Fixed graphical level values to set defaultAnisotropy instead of vsync
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3 سال پیش |
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editAsset.tscript
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 سال پیش |
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editModule.tscript
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ec85e9021c
Misc Quality of Life and Bug fixes
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4 سال پیش |
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gameObjectCreator.tscript
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9ccaa6d3ea
Improve handling of non-default script filenames
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5 سال پیش |
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looseFileAudit.tscript
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70a9666cc3
Removes erroneous assignment of loaded state onto fallback assets when we fail to find an assetId by filename for image and shape assets
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3 سال پیش |
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newAsset.tscript
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0d338f2d51
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
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11 ماه پیش |
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popupMenus.tscript
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 سال پیش |
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profiles.tscript
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73e3b44e12
guiprofiles augs
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2 سال پیش |
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selectModule.tscript
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ec85e9021c
Misc Quality of Life and Bug fixes
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4 سال پیش |
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selectPackage.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 سال پیش |
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selectPath.tscript
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d53dcb03c2
* [AssetBrowser] BugFix: Correct an error where on Linux the select asset path function would not list any directories.
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4 سال پیش |
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setAssetTarget.tscript
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5892ff7428
Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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4 سال پیش |
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utils.tscript
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 سال پیش |