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CppAssetTypeClassFile.cpp.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppAssetTypeClassFile.h.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppModuleFile.cpp.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 年之前 |
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CppRenderClassFile.cpp.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppRenderClassFile.h.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppSceneObjectClassFile.cpp.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppSceneObjectClassFile.h.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppScriptClassFile.cpp.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppScriptClassFile.h.template
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07336d258d
Adjusts handling of C++ asset types by sidestepping the asset definition(as the C++ files don't directly interface with the engine at runtime anyways, so it's unneeded)
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5 年之前 |
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CppStaticClassFile.cpp.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 年之前 |
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CppStaticClassFile.h.template
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 年之前 |
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componentFile.tscript.template
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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gameMode.tscript.template
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ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
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1 年之前 |
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guiFile.gui.template
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6f7fdca87d
lotsa fixes.
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4 年之前 |
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guiFile.tscript.template
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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module.tscript.template
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4bb26bf96c
Reorganized the exec's for datablocks in module template file to be within the start/stop blocks
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1 年之前 |
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postFXFile.tscript.template
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 年之前 |
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postFXFileP.glsl.template
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c51adb6c1c
Fixes regression of Select Asset Path selection
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5 年之前 |
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postFXFileP.hlsl.template
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c51adb6c1c
Fixes regression of Select Asset Path selection
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5 年之前 |
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terrainMaterial.tscript.template
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c285813540
replace new with singletone to fix cannot re-declare object lof file spam
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4 年之前 |