marauder2k7 7ffb27dab3 Update colorPicker.ed.gui hai 1 ano
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fieldTypes 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior hai 1 ano
images 46192c3709 Eye dropper functionality hai 1 ano
messageBoxes 1bdaef9f82 * Ensures the HDRBloom pref is properly set as part of the default settings %!s(int64=2) %!d(string=hai) anos
AssimpImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
ColladaImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
ColorPickerDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
CubemapEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
EditorLoadingGui,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
EditorLoadingGui.gui 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
EditorSettingsWindow.ed.gui dffb557930 Adjusting window titles to fit properly hai 1 ano
GUIEditorSettingsWindow.asset.taml ee2fc4804a pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard %!s(int64=2) %!d(string=hai) anos
GuiEaseEditDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
GuiEaseEditDlg.ed.gui 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
GuiEaseEditDlg.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
MaterialSelectorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
ProfilerGraphGui.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
RenderTargetVisualizer.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
ScriptEditorDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
UVEditorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
assimpImport.ed.gui 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
assimpImport.ed.tscript 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset %!s(int64=4) %!d(string=hai) anos
colladaImport.ed.gui a30e9c6242 Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation %!s(int64=4) %!d(string=hai) anos
colorPicker.ed.gui 7ffb27dab3 Update colorPicker.ed.gui hai 1 ano
cubemapEditor.gui 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo %!s(int64=4) %!d(string=hai) anos
cursors.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
editorSettingsWindow.ed.tscript 20a01d9f02 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into SubScenes_Gamemode_PR hai 1 ano
fileDialogBase.ed.tscript 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
guiDialogs.ed.tscript 3e131f5b8e Added changes missed via merge failures. %!s(int64=4) %!d(string=hai) anos
guiObjectInspector.ed.gui dffb557930 Adjusting window titles to fit properly hai 1 ano
guiObjectInspector.ed.tscript 1099c2d80c Fix callbacks from PopupMenu %!s(int64=2) %!d(string=hai) anos
materialSelector.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. %!s(int64=4) %!d(string=hai) anos
objectSelection.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
openFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
postFXEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
postFxEditor.gui dffb557930 Adjusting window titles to fit properly hai 1 ano
postFxEditor.tscript ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor %!s(int64=3) %!d(string=hai) anos
profilerGraph.gui 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
profilerGraph.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
profiles.ed.tscript 8f2dbd5e2f Add extra increased font size to Windowed Console hai 1 ano
renderTargetVisualizer.ed.gui 55697cffdb Streamlined baseUI profiles %!s(int64=2) %!d(string=hai) anos
renderTargetVisualizer.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
saveChangesMBDlg.ed.gui 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
saveFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
scriptEditorDlg.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. %!s(int64=4) %!d(string=hai) anos
simViewDlg.asset.taml 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return %!s(int64=2) %!d(string=hai) anos
simViewDlg.ed.gui bde2fc1e72 Fixes some misformatting of the simView dialogue file %!s(int64=2) %!d(string=hai) anos
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
uvEditor.ed.gui 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. %!s(int64=3) %!d(string=hai) anos