marauder2k7 7ffb27dab3 Update colorPicker.ed.gui 1 anno fa
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fieldTypes 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior 1 anno fa
images 46192c3709 Eye dropper functionality 1 anno fa
messageBoxes 1bdaef9f82 * Ensures the HDRBloom pref is properly set as part of the default settings 2 anni fa
AssimpImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
ColladaImportDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
ColorPickerDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
CubemapEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
EditorLoadingGui,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
EditorLoadingGui.gui 6f7fdca87d lotsa fixes. 4 anni fa
EditorSettingsWindow.ed.gui dffb557930 Adjusting window titles to fit properly 1 anno fa
GUIEditorSettingsWindow.asset.taml ee2fc4804a pt2: name conflict resolution for files gened from an ealier rev of the autoconvert wizard 2 anni fa
GuiEaseEditDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
GuiEaseEditDlg.ed.gui 6f7fdca87d lotsa fixes. 4 anni fa
GuiEaseEditDlg.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
MaterialSelectorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
ProfilerGraphGui.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
RenderTargetVisualizer.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
ScriptEditorDlg,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
UVEditorOverlay, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
assimpImport.ed.gui 6f7fdca87d lotsa fixes. 4 anni fa
assimpImport.ed.tscript 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 anni fa
colladaImport.ed.gui a30e9c6242 Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation 4 anni fa
colorPicker.ed.gui 7ffb27dab3 Update colorPicker.ed.gui 1 anno fa
cubemapEditor.gui 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 anni fa
cursors.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
editorSettingsWindow.ed.tscript 20a01d9f02 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into SubScenes_Gamemode_PR 1 anno fa
fileDialogBase.ed.tscript 6f7fdca87d lotsa fixes. 4 anni fa
guiDialogs.ed.tscript 3e131f5b8e Added changes missed via merge failures. 4 anni fa
guiObjectInspector.ed.gui dffb557930 Adjusting window titles to fit properly 1 anno fa
guiObjectInspector.ed.tscript 1099c2d80c Fix callbacks from PopupMenu 2 anni fa
materialSelector.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. 4 anni fa
objectSelection.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
openFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
postFXEditor.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
postFxEditor.gui dffb557930 Adjusting window titles to fit properly 1 anno fa
postFxEditor.tscript ded99cd8cb * Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor 3 anni fa
profilerGraph.gui 6f7fdca87d lotsa fixes. 4 anni fa
profilerGraph.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
profiles.ed.tscript 8f2dbd5e2f Add extra increased font size to Windowed Console 1 anno fa
renderTargetVisualizer.ed.gui 55697cffdb Streamlined baseUI profiles 2 anni fa
renderTargetVisualizer.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
saveChangesMBDlg.ed.gui 6f7fdca87d lotsa fixes. 4 anni fa
saveFileDialog.ed.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
scriptEditorDlg.ed.gui 7556e403e7 Clean up more evals that have local variables are not working correctly. 4 anni fa
simViewDlg.asset.taml 667a0db760 Fixed getAssetBy... functions so the lookup loop is more stable and doesn't fail if null results return 2 anni fa
simViewDlg.ed.gui bde2fc1e72 Fixes some misformatting of the simView dialogue file 2 anni fa
toolsMessageBoxSaveChangesDlg, EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
uvEditor.ed.gui 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 anni fa