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MeshRoadEditorGui,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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MeshRoadEditorSettingsTab,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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MeshRoadEditorToolbar,EditorGuiGroup.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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main.tscript
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6113373efc
fix several missing palletbars
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há 1 ano atrás |
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meshRoadEditor.tscript
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69d547fd72
Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field
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há 3 anos atrás |
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meshRoadEditorGui.gui
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dffb557930
Adjusting window titles to fit properly
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há 1 ano atrás |
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meshRoadEditorGui.tscript
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491f2e8bac
Sanitize the window resizing scripts
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há 1 ano atrás |
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meshRoadEditorSettingsTab.gui
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6f7fdca87d
lotsa fixes.
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há 4 anos atrás |
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meshRoadEditorToolbar.gui
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ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
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há 3 anos atrás |