afxEA_PhraseEffect.cpp 12 KB

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  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #include <typeinfo>
  25. #include "afx/arcaneFX.h"
  26. #include "console/compiler.h"
  27. #include "T3D/player.h"
  28. #include "afx/afxEffectDefs.h"
  29. #include "afx/afxPhrase.h"
  30. #include "afx/afxEffectWrapper.h"
  31. #include "afx/afxChoreographer.h"
  32. #include "afx/ce/afxPhraseEffect.h"
  33. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  34. // afxEA_PhraseEffect
  35. class afxEA_PhraseEffect : public afxEffectWrapper
  36. {
  37. typedef afxEffectWrapper Parent;
  38. afxPhraseEffectData* phrase_fx_data;
  39. Vector<afxPhrase*>* active_phrases;
  40. U32 last_trigger_mask;
  41. Vector<afxPhrase*> _phrases_a;
  42. Vector<afxPhrase*> _phrases_b;
  43. void grab_constraint_triggers(U32& trigger_mask);
  44. void grab_player_triggers(U32& trigger_mask);
  45. void do_runtime_substitutions();
  46. void trigger_new_phrase();
  47. void update_active_phrases(F32 dt);
  48. void cleanup_finished_phrases();
  49. public:
  50. /*C*/ afxEA_PhraseEffect();
  51. /*D*/ ~afxEA_PhraseEffect();
  52. virtual void ea_set_datablock(SimDataBlock*);
  53. virtual bool ea_start();
  54. virtual bool ea_update(F32 dt);
  55. virtual void ea_finish(bool was_stopped);
  56. virtual bool ea_is_enabled() { return true; }
  57. };
  58. //~~~~~~~~~~~~~~~~~~~~//
  59. afxEA_PhraseEffect::afxEA_PhraseEffect()
  60. {
  61. phrase_fx_data = 0;
  62. active_phrases = &_phrases_a;
  63. }
  64. afxEA_PhraseEffect::~afxEA_PhraseEffect()
  65. {
  66. if (phrase_fx_data && phrase_fx_data->isTempClone())
  67. delete phrase_fx_data;
  68. phrase_fx_data = 0;
  69. for (S32 i = 0; i < _phrases_a.size(); i++)
  70. {
  71. if (_phrases_a[i])
  72. delete _phrases_a[i];
  73. }
  74. for (S32 i = 0; i < _phrases_b.size(); i++)
  75. {
  76. if (_phrases_b[i])
  77. delete _phrases_b[i];
  78. }
  79. }
  80. void afxEA_PhraseEffect::ea_set_datablock(SimDataBlock* db)
  81. {
  82. phrase_fx_data = dynamic_cast<afxPhraseEffectData*>(db);
  83. }
  84. bool afxEA_PhraseEffect::ea_start()
  85. {
  86. if (!phrase_fx_data)
  87. {
  88. Con::errorf("afxEA_PhraseEffect::ea_start() -- missing or incompatible datablock.");
  89. return false;
  90. }
  91. //last_trigger_mask = choreographer->getTriggerMask();
  92. last_trigger_mask = 0xffffffff;
  93. return true;
  94. }
  95. void afxEA_PhraseEffect::grab_constraint_triggers(U32& trigger_mask)
  96. {
  97. afxConstraint* pos_cons = getPosConstraint();
  98. if (pos_cons)
  99. trigger_mask |= pos_cons->getTriggers();
  100. }
  101. void afxEA_PhraseEffect::grab_player_triggers(U32& trigger_mask)
  102. {
  103. afxConstraint* pos_cons = getPosConstraint();
  104. Player* player = (pos_cons) ? dynamic_cast<Player*>(pos_cons->getSceneObject()) : 0;
  105. if (player)
  106. {
  107. if (player->isClientObject())
  108. trigger_mask |= player->getClientEventTriggers();
  109. else
  110. trigger_mask |= player->getServerEventTriggers();
  111. }
  112. }
  113. bool afxEA_PhraseEffect::ea_update(F32 dt)
  114. {
  115. if (mFade_value >= 1.0f)
  116. {
  117. //
  118. // Choreographer Triggers:
  119. // These triggers can come from the choreographer owning this effect.
  120. // They must be set explicitly by calls to afxChoreographer
  121. // console-methods, setTriggerBit(), or clearTriggerBit().
  122. //
  123. U32 trigger_mask = (phrase_fx_data->no_choreographer_trigs) ? 0 : mChoreographer->getTriggerMask();
  124. //
  125. // Constraint Triggers:
  126. // These triggers can come from the position contraint if it is:
  127. // -- a TSStatic or ShapeBase derived object with dts triggers.
  128. // -- a trigger producing effect such as afxModel.
  129. //
  130. if (!phrase_fx_data->no_cons_trigs)
  131. grab_constraint_triggers(trigger_mask);
  132. //
  133. // Player Triggers:
  134. // These triggers can come from the position contraint if it is
  135. // a Player or Player-derived object.
  136. //
  137. if (!phrase_fx_data->no_player_trigs)
  138. grab_player_triggers(trigger_mask);
  139. // any change in the triggers?
  140. if (trigger_mask != last_trigger_mask)
  141. {
  142. if (phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_CONTINUOUS)
  143. {
  144. bool last_state, new_state;
  145. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  146. {
  147. last_state = ((last_trigger_mask & phrase_fx_data->trigger_mask) != 0);
  148. new_state = ((trigger_mask & phrase_fx_data->trigger_mask) != 0);
  149. }
  150. else
  151. {
  152. last_state = ((last_trigger_mask & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  153. new_state = ((trigger_mask & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  154. }
  155. if (new_state != last_state)
  156. {
  157. bool state_on = phrase_fx_data->match_state & afxPhraseEffectData::STATE_ON;
  158. if (new_state == state_on) // start trigger
  159. {
  160. trigger_new_phrase();
  161. }
  162. else // stop trigger
  163. {
  164. for (S32 i = 0; i < active_phrases->size(); i++)
  165. {
  166. (*active_phrases)[i]->stop(mLife_elapsed);
  167. }
  168. }
  169. }
  170. }
  171. else // if (phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_TRIGGERED)
  172. {
  173. bool did_trigger = false;
  174. U32 changed_bits = (last_trigger_mask ^ trigger_mask);
  175. if ((phrase_fx_data->match_state & afxPhraseEffectData::STATE_ON) != 0)
  176. {
  177. // check for trigger bits that just switched to on state
  178. U32 changed_on_bits = (changed_bits & trigger_mask);
  179. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  180. did_trigger = ((changed_on_bits & phrase_fx_data->trigger_mask) != 0);
  181. else
  182. did_trigger = ((changed_on_bits & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  183. }
  184. if (!did_trigger && ((phrase_fx_data->match_state & afxPhraseEffectData::STATE_OFF) != 0))
  185. {
  186. // check for trigger bits that just switched to off state
  187. U32 changed_off_bits = (changed_bits & last_trigger_mask);
  188. if (phrase_fx_data->match_type == afxPhraseEffectData::MATCH_ANY)
  189. did_trigger = ((changed_off_bits & phrase_fx_data->trigger_mask) != 0);
  190. else
  191. did_trigger = ((changed_off_bits & phrase_fx_data->trigger_mask) == phrase_fx_data->trigger_mask);
  192. }
  193. if (did_trigger)
  194. trigger_new_phrase();
  195. }
  196. last_trigger_mask = trigger_mask;
  197. }
  198. }
  199. update_active_phrases(dt);
  200. cleanup_finished_phrases();
  201. return true;
  202. }
  203. void afxEA_PhraseEffect::ea_finish(bool was_stopped)
  204. {
  205. for (S32 i = 0; i < active_phrases->size(); i++)
  206. {
  207. (*active_phrases)[i]->stop(mLife_elapsed);
  208. }
  209. }
  210. void afxEA_PhraseEffect::do_runtime_substitutions()
  211. {
  212. // only clone the datablock if there are substitutions
  213. if (phrase_fx_data->getSubstitutionCount() > 0)
  214. {
  215. // clone the datablock and perform substitutions
  216. afxPhraseEffectData* orig_db = phrase_fx_data;
  217. phrase_fx_data = new afxPhraseEffectData(*orig_db, true);
  218. orig_db->performSubstitutions(phrase_fx_data, mChoreographer, mGroup_index);
  219. }
  220. }
  221. void afxEA_PhraseEffect::trigger_new_phrase()
  222. {
  223. //afxPhrase* phrase = new afxPhrase(choreographer->isServerObject(), /*willStop=*/false);
  224. bool will_stop = phrase_fx_data->phrase_type == afxPhraseEffectData::PHRASE_CONTINUOUS;
  225. afxPhrase* phrase = new afxPhrase(mChoreographer->isServerObject(), will_stop);
  226. phrase->init(phrase_fx_data->fx_list, mDatablock->ewd_timing.lifetime, mChoreographer, mTime_factor, phrase_fx_data->n_loops, mGroup_index);
  227. phrase->start(0, 0);
  228. if (phrase->isEmpty())
  229. {
  230. delete phrase;
  231. return;
  232. }
  233. if (phrase_fx_data->on_trig_cmd != ST_NULLSTRING)
  234. {
  235. char obj_str[32];
  236. dStrcpy(obj_str, Con::getIntArg(mChoreographer->getId()), 32);
  237. char index_str[32];
  238. dStrcpy(index_str, Con::getIntArg(mGroup_index), 32);
  239. char buffer[1024];
  240. char* b = buffer;
  241. const char* v = phrase_fx_data->on_trig_cmd;
  242. while (*v != '\0')
  243. {
  244. if (v[0] == '%' && v[1] == '%')
  245. {
  246. const char* s = obj_str;
  247. while (*s != '\0')
  248. {
  249. b[0] = s[0];
  250. b++;
  251. s++;
  252. }
  253. v += 2;
  254. }
  255. else if (v[0] == '#' && v[1] == '#')
  256. {
  257. const char* s = index_str;
  258. while (*s != '\0')
  259. {
  260. b[0] = s[0];
  261. b++;
  262. s++;
  263. }
  264. v += 2;
  265. }
  266. else
  267. {
  268. b[0] = v[0];
  269. b++;
  270. v++;
  271. }
  272. }
  273. b[0] = '\0';
  274. Compiler::gSyntaxError = false;
  275. //Con::errorf("EVAL [%s]", avar("%s;", buffer));
  276. Con::evaluate(avar("%s;", buffer), false, 0);
  277. if (Compiler::gSyntaxError)
  278. {
  279. Con::errorf("onTriggerCommand \"%s\" -- syntax error", phrase_fx_data->on_trig_cmd);
  280. Compiler::gSyntaxError = false;
  281. }
  282. }
  283. active_phrases->push_back(phrase);
  284. }
  285. void afxEA_PhraseEffect::update_active_phrases(F32 dt)
  286. {
  287. for (S32 i = 0; i < active_phrases->size(); i++)
  288. {
  289. afxPhrase* phrase = (*active_phrases)[i];
  290. if (phrase->expired(mLife_elapsed))
  291. phrase->recycle(mLife_elapsed);
  292. phrase->update(dt, mLife_elapsed);
  293. }
  294. }
  295. void afxEA_PhraseEffect::cleanup_finished_phrases()
  296. {
  297. Vector<afxPhrase*>* surviving_phrases = (active_phrases == &_phrases_a) ? &_phrases_b : &_phrases_a;
  298. surviving_phrases->clear();
  299. for (S32 i = 0; i < active_phrases->size(); i++)
  300. {
  301. afxPhrase* phrase = (*active_phrases)[i];
  302. if (!phrase->isEmpty())
  303. surviving_phrases->push_back(phrase);
  304. else
  305. delete phrase;
  306. }
  307. active_phrases->clear();
  308. active_phrases = surviving_phrases;
  309. }
  310. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  311. class afxEA_PhraseEffectDesc : public afxEffectAdapterDesc, public afxEffectDefs
  312. {
  313. static afxEA_PhraseEffectDesc desc;
  314. public:
  315. virtual bool testEffectType(const SimDataBlock*) const;
  316. virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
  317. virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
  318. virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
  319. virtual afxEffectWrapper* create() const { return new afxEA_PhraseEffect; }
  320. };
  321. afxEA_PhraseEffectDesc afxEA_PhraseEffectDesc::desc;
  322. bool afxEA_PhraseEffectDesc::testEffectType(const SimDataBlock* db) const
  323. {
  324. return (typeid(afxPhraseEffectData) == typeid(*db));
  325. }
  326. bool afxEA_PhraseEffectDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
  327. {
  328. return (timing.lifetime < 0);
  329. }
  330. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//