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T3D
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b759bde0c0
Merge pull request #2043 from John3/toolShapes_3
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há 6 anos atrás |
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afx
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7f7e402c42
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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há 7 anos atrás |
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app
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5e8e7e7bf8
Clean up redundant variables
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há 7 anos atrás |
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assets
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41caeedb05
Tweaks to the Asset/Module info echo behavior to spam the console less.
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há 7 anos atrás |
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cinterface
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cd06f569fa
Integrate new CInterface into the engine-console
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há 7 anos atrás |
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collision
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59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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console
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f77a18e0d2
Replace object's address format in getDebugInfo()
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há 6 anos atrás |
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core
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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environment
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a366f65047
Merge pull request #2342 from Azaezel/volFogFix
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há 6 anos atrás |
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forest
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7f7e402c42
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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há 7 anos atrás |
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gfx
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1a17b5de71
version is not provided by current vendor api making it pointless to check.
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há 5 anos atrás |
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gui
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54b4d2eaaf
Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
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há 6 anos atrás |
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i18n
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00758d380f
Eliminate unnecessary uses of ConsoleFunction
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há 7 anos atrás |
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lighting
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ae8bc232a2
surpress nonrendered lights killoff method till we've time to revisit that
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há 6 anos atrás |
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main
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1a3e7970ca
requested revision: use dword just in case of compiler shenanigans
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há 8 anos atrás |
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materials
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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math
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fcb906d598
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
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há 7 anos atrás |
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module
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41caeedb05
Tweaks to the Asset/Module info echo behavior to spam the console less.
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há 7 anos atrás |
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navigation
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ce18d46b82
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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há 7 anos atrás |
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persistence
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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platform
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b6185370be
Merge pull request #2220 from irei1as/development
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há 6 anos atrás |
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platformMac
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a5bdbd47a2
corrects compilation errors on mac
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há 7 anos atrás |
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platformPOSIX
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1728fe39ad
Use strncat instead of strcat to prevent some buffer overflows
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há 8 anos atrás |
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platformSDL
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77a316079a
Merge pull request #2300 from OTHGMars/SDL_Joystick2
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há 7 anos atrás |
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platformWin32
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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platformX86UNIX
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e4206c4ae3
no message
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há 7 anos atrás |
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postFx
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323206a796
Eliminate ConsoleStaticMethod
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há 7 anos atrás |
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renderInstance
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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scene
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2d2f66f388
Modification of #2145
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há 6 anos atrás |
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sfx
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ce81ea6ce5
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há 6 anos atrás |
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shaderGen
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aeb43432fa
set gl vertcolor mapping to bgra format, the same as we do for stateblocks
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há 7 anos atrás |
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sim
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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sqlite
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9291bc6105
Sqlite Console refactor, also rename param to make tooltip function more helpful
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há 7 anos atrás |
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terrain
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1c2f90a190
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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há 7 anos atrás |
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testing
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450080de6a
corrects a pair of conversions. one object oriented, one not.
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há 7 anos atrás |
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ts
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e3ea4c549c
Added fix for #365 from PR #367 - buffer overrun
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há 5 anos atrás |
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util
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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há 7 anos atrás |
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windowManager
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ed4a6ffafc
Fix for transparency in splash images
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há 5 anos atrás |
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.gitattributes
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f822c943b8
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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há 9 anos atrás |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |