Brian Roberts babc0689e7 Merge pull request #455 from zfbx/gfxcardprofileversionfix há 5 anos atrás
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T3D b759bde0c0 Merge pull request #2043 from John3/toolShapes_3 há 6 anos atrás
afx 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size há 7 anos atrás
app 5e8e7e7bf8 Clean up redundant variables há 7 anos atrás
assets 41caeedb05 Tweaks to the Asset/Module info echo behavior to spam the console less. há 7 anos atrás
cinterface cd06f569fa Integrate new CInterface into the engine-console há 7 anos atrás
collision 59130078e2 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
console f77a18e0d2 Replace object's address format in getDebugInfo() há 6 anos atrás
core 3a71c75596 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
environment a366f65047 Merge pull request #2342 from Azaezel/volFogFix há 6 anos atrás
forest 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size há 7 anos atrás
gfx 1a17b5de71 version is not provided by current vendor api making it pointless to check. há 5 anos atrás
gui 54b4d2eaaf Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ há 6 anos atrás
i18n 00758d380f Eliminate unnecessary uses of ConsoleFunction há 7 anos atrás
lighting ae8bc232a2 surpress nonrendered lights killoff method till we've time to revisit that há 6 anos atrás
main 1a3e7970ca requested revision: use dword just in case of compiler shenanigans há 8 anos atrás
materials 3a71c75596 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
math fcb906d598 Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' há 7 anos atrás
module 41caeedb05 Tweaks to the Asset/Module info echo behavior to spam the console less. há 7 anos atrás
navigation ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. há 7 anos atrás
persistence 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
platform b6185370be Merge pull request #2220 from irei1as/development há 6 anos atrás
platformMac a5bdbd47a2 corrects compilation errors on mac há 7 anos atrás
platformPOSIX 1728fe39ad Use strncat instead of strcat to prevent some buffer overflows há 8 anos atrás
platformSDL 77a316079a Merge pull request #2300 from OTHGMars/SDL_Joystick2 há 7 anos atrás
platformWin32 3a71c75596 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
platformX86UNIX e4206c4ae3 no message há 7 anos atrás
postFx 323206a796 Eliminate ConsoleStaticMethod há 7 anos atrás
renderInstance 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
scene 2d2f66f388 Modification of #2145 há 6 anos atrás
sfx ce81ea6ce5 há 6 anos atrás
shaderGen aeb43432fa set gl vertcolor mapping to bgra format, the same as we do for stateblocks há 7 anos atrás
sim 3a71c75596 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
sqlite 9291bc6105 Sqlite Console refactor, also rename param to make tooltip function more helpful há 7 anos atrás
terrain 1c2f90a190 Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. há 7 anos atrás
testing 450080de6a corrects a pair of conversions. one object oriented, one not. há 7 anos atrás
ts e3ea4c549c Added fix for #365 from PR #367 - buffer overrun há 5 anos atrás
util 3a71c75596 Merge branch 'development' into EngineAPI-Refactor há 7 anos atrás
windowManager ed4a6ffafc Fix for transparency in splash images há 5 anos atrás
.gitattributes f822c943b8 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake há 9 anos atrás
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás