Areloch d96b07e230 Merge pull request #2338 from Areloch/MoreMenubarFixes 6 lat temu
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inspector 837b936bae Allows special inspectorFields to override the height they use in the rollouts 7 lat temu
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiDebugger.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 lat temu
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiEaseViewCtrl.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiEaseViewCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiEditCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 7 lat temu
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 10 lat temu
guiFilterCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 7 lat temu
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiGraphCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 7 lat temu
guiGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 lat temu
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiInspector.cpp de4f2ddc2a (crashfix) clean up shadowvar followup. 7 lat temu
guiInspector.h c74a7b1bc2 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 8 lat temu
guiInspectorTypes.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 7 lat temu
guiInspectorTypes.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiMenuBar.cpp 7b01b42e15 Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 lat temu
guiMenuBar.h 7b01b42e15 Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item 6 lat temu
guiParticleGraphCtrl.cpp 3c99ef73a9 Eliminate DefineConsoleMethod 7 lat temu
guiParticleGraphCtrl.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
guiPopupMenuCtrl.cpp 9141d37ca2 corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 8 lat temu
guiPopupMenuCtrl.h 253dd02096 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 lat temu
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 lat temu
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
guiShapeEdPreview.cpp 3ceaa0ed50 cleaned up member::radius 7 lat temu
guiShapeEdPreview.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 lat temu
popupMenu.cpp a438cda47f Makes the popups correctly operate anywhere in the space of the canvas 6 lat temu
popupMenu.h d2a78b0a82 Merge pull request #2250 from Areloch/popupMenuFixesPR 7 lat temu