Azaezel ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 vuotta sitten
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coverPoint.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 vuotta sitten
coverPoint.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 vuotta sitten
duDebugDrawTorque.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 10 vuotta sitten
duDebugDrawTorque.h df2abed2c4 Added navmesh wrapper code and module. 12 vuotta sitten
guiNavEditorCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 vuotta sitten
guiNavEditorCtrl.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 vuotta sitten
navContext.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 vuotta sitten
navContext.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 vuotta sitten
navMesh.cpp ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 vuotta sitten
navMesh.h b415ac8f6b davmesh debug draw membervar cleanup 7 vuotta sitten
navPath.cpp d04a432f19 profiling blocks for navmesh subsystem analysis 8 vuotta sitten
navPath.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 vuotta sitten
recastPolyList.cpp 527c3790d6 Issue found with PVS-Studio: 10 vuotta sitten
recastPolyList.h df2abed2c4 Added navmesh wrapper code and module. 12 vuotta sitten
torqueRecast.h 73c6db715d Corrected spacing on the brackets to line them back up 10 vuotta sitten