Lukas Joergensen 323206a796 Eliminate ConsoleStaticMethod 7 年之前
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postEffect.cpp 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
postEffect.h 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
postEffectCommon.h 3a457749ec Oculus VR DK2 Support 10 年之前
postEffectManager.cpp 491a7dcfdd tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 年之前
postEffectManager.h 784f6f92d8 Fix lens flare in side-by-side view 9 年之前
postEffectVis.cpp 323206a796 Eliminate ConsoleStaticMethod 7 年之前
postEffectVis.h 323206a796 Eliminate ConsoleStaticMethod 7 年之前