| .. |
|
art
|
008423bf32
add vertex colors to standard cube sample mesh as a validation tool
|
7 lat temu |
|
core
|
785a2b687d
fixed texture call which reported as a missing image
|
6 lat temu |
|
levels
|
8d85a56095
Failed to get the Scene changes for the Full template rolled up. This corrects that.
|
6 lat temu |
|
scripts
|
8d85a56095
Failed to get the Scene changes for the Full template rolled up. This corrects that.
|
6 lat temu |
|
shaders
|
8d85a56095
Failed to get the Scene changes for the Full template rolled up. This corrects that.
|
6 lat temu |
|
tools
|
54b4d2eaaf
Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ
|
6 lat temu |
|
web
|
f439dc8dcd
Full Template for ticket #1
|
13 lat temu |
|
Full.torsion
|
f439dc8dcd
Full Template for ticket #1
|
13 lat temu |
|
Full.torsion.opt
|
6f09e8e3e7
Move the common shader and postFX stuff to core, and moved the debug visualizers to the world editor, where they're actually used.
|
9 lat temu |
|
main.cs
|
6a204f3528
Missed removing the old BMP splash for the new PNG one.
|
9 lat temu |
|
main.cs.in
|
ca37e9f84e
fix playJournal instruction in comments
|
10 lat temu |
|
runTests.cs
|
85a0c1c59f
Allow test flags to be specified, so we don't need TEST_STRESS.
|
11 lat temu |