Areloch 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. vor 5 Jahren
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp vor 6 Jahren
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space vor 6 Jahren
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice vor 7 Jahren
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. vor 9 Jahren
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) vor 9 Jahren
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl vor 9 Jahren
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: vor 10 Jahren
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) vor 9 Jahren
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiConsole.cpp 8a7c09c8fe Clean up redundant variables vor 7 Jahren
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. vor 7 Jahren
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp vor 10 Jahren
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess vor 7 Jahren
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiGameListMenuCtrl.cpp 913c8753d0 Linux Slash compatability vor 5 Jahren
guiGameListMenuCtrl.h 3b47d41da2 Majority of options menu integration completed vor 5 Jahren
guiGameListOptionsCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface vor 5 Jahren
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface vor 5 Jahren
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size vor 7 Jahren
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 vor 8 Jahren
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls vor 11 Jahren
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes vor 13 Jahren
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only vor 6 Jahren
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() vor 9 Jahren
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiTextEditCtrl.cpp 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. vor 5 Jahren
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. vor 5 Jahren
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui vor 5 Jahren
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface vor 5 Jahren
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface vor 5 Jahren
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path vor 6 Jahren
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration vor 6 Jahren