Brian Roberts 0e2fff00d2 Merge pull request #339 from lukaspj/fix/forcefov-on-guitscontrol пре 5 година
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3d faa38ffcd8 Inside _internalRender mForceFOV is not take into account. пре 5 година
buttons 9fef1b3cd1 uninitialized variables-gui пре 5 година
containers 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX пре 5 година
controls db6c63d424 Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI пре 5 година
core c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. пре 5 година
editor 197a62f6ea Convert dStrcmp to String::compare for more cases пре 5 година
game 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages пре 5 година
shiny 76908eae3c Eliminate DefineConsoleMethod пре 7 година
theora fd715f3ef3 add loop playback to GuiTheoraCtrl пре 9 година
utility dca2dc0074 Implementation of guiRenderTargetVizCtrl пре 5 година
worldEditor 197a62f6ea Convert dStrcmp to String::compare for more cases пре 5 година