chaigler 4a72d54782 Fix assert on exit when Basic Lighting is removed 8 лет назад
..
cubeLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
cubeLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
dualParaboloidLightShadowMap.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. 11 лет назад
dualParaboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightShadowMap.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
lightShadowMap.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 лет назад
paraboloidLightShadowMap.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
paraboloidLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
pssmLightShadowMap.cpp 2753f562e8 shadow caching 10 лет назад
pssmLightShadowMap.h 2753f562e8 shadow caching 10 лет назад
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
shadowMapManager.cpp 4a72d54782 Fix assert on exit when Basic Lighting is removed 8 лет назад
shadowMapManager.h 2753f562e8 shadow caching 10 лет назад
shadowMapPass.cpp 55b26be9ba account for fov change (also, internal docs) 9 лет назад
shadowMapPass.h 55b26be9ba account for fov change (also, internal docs) 9 лет назад
shadowMatHook.cpp af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 лет назад
shadowMatHook.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
singleLightShadowMap.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 лет назад
singleLightShadowMap.h 7dbfe6994d Engine directory for ticket #1 13 лет назад