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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 tahun lalu |
components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 tahun lalu |
decal
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988bd47d52
Visibility change as sugested by dottools
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9 tahun lalu |
examples
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3a18819e1e
Issue found by PVS Studio:
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10 tahun lalu |
fps
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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9 tahun lalu |
fx
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
gameBase
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efecbca8fc
Merge pull request #1637 from pacomont/Initializing_Move_trigger
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9 tahun lalu |
physics
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3a73344abb
Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off.
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9 tahun lalu |
sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
sfx
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355ce5d854
Andrew's fix for ear transform with detached camera.
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11 tahun lalu |
turret
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55c0f1ec29
reduces rotation transmission size from 64 bits per turret to 14 similar to player
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10 tahun lalu |
vehicles
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37e030f8f4
Makes vehicles work with the physics plugins.
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9 tahun lalu |
accumulationVolume.cpp
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 tahun lalu |
accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 tahun lalu |
aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 tahun lalu |
aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
aiPlayer.cpp
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262cc4bac1
Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts
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9 tahun lalu |
aiPlayer.h
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262cc4bac1
Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts
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9 tahun lalu |
camera.cpp
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11398bb04e
Issue found with PVS-Studio:
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10 tahun lalu |
camera.h
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11398bb04e
Issue found with PVS-Studio:
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10 tahun lalu |
cameraSpline.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
cameraSpline.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
convexShape.cpp
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3a18819e1e
Issue found by PVS Studio:
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10 tahun lalu |
convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 tahun lalu |
debris.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 tahun lalu |
debris.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 tahun lalu |
entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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9 tahun lalu |
gameFunctions.cpp
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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9 tahun lalu |
gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 tahun lalu |
gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 tahun lalu |
groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 tahun lalu |
groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
guiMaterialPreview.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 tahun lalu |
guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
guiObjectView.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 tahun lalu |
guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 tahun lalu |
item.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
levelInfo.cpp
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a928d142f7
Made some tweaks so I'm happy with it.
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11 tahun lalu |
levelInfo.h
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a928d142f7
Made some tweaks so I'm happy with it.
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11 tahun lalu |
lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 tahun lalu |
lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 tahun lalu |
lightBase.cpp
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92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
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10 tahun lalu |
lightBase.h
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2753f562e8
shadow caching
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10 tahun lalu |
lightDescription.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
lightDescription.h
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2753f562e8
shadow caching
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10 tahun lalu |
lightFlareData.cpp
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 tahun lalu |
lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 tahun lalu |
missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 tahun lalu |
missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 tahun lalu |
missionMarker.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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10 tahun lalu |
missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 tahun lalu |
objectTypes.h
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2e339bafba
Adds the Entity object.
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9 tahun lalu |
occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
player.cpp
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1286a517d5
Merge pull request #1497 from Azaezel/soundEnumExtendability
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9 tahun lalu |
player.h
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c60be9a17e
suggested revisions
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9 tahun lalu |
pointLight.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
prefab.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
projectile.cpp
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2fbf6bdb9d
Removed a space.
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10 tahun lalu |
projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 tahun lalu |
proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 tahun lalu |
proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 tahun lalu |
rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
rigidShape.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 tahun lalu |
scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
shapeBase.cpp
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8d195f9236
Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting.
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9 tahun lalu |
shapeBase.h
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f701228a37
Steve Acaster's Ai Poses
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9 tahun lalu |
shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
shapeImage.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 tahun lalu |
spotLight.cpp
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2753f562e8
shadow caching
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10 tahun lalu |
spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
staticShape.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 tahun lalu |
staticShape.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 tahun lalu |
tsStatic.cpp
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98b3d3294d
Merge of PR #855
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9 tahun lalu |
tsStatic.h
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98b3d3294d
Merge of PR #855
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9 tahun lalu |
zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |
zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |