Areloch efecbca8fc Merge pull request #1637 from pacomont/Initializing_Move_trigger 9 tahun lalu
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assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 tahun lalu
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 tahun lalu
decal 988bd47d52 Visibility change as sugested by dottools 9 tahun lalu
examples 3a18819e1e Issue found by PVS Studio: 10 tahun lalu
fps 553cf260f1 Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier. 9 tahun lalu
fx 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
gameBase efecbca8fc Merge pull request #1637 from pacomont/Initializing_Move_trigger 9 tahun lalu
physics 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 9 tahun lalu
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 tahun lalu
turret 55c0f1ec29 reduces rotation transmission size from 64 bits per turret to 14 similar to player 10 tahun lalu
vehicles 37e030f8f4 Makes vehicles work with the physics plugins. 9 tahun lalu
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 tahun lalu
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 tahun lalu
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 tahun lalu
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 tahun lalu
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 tahun lalu
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
aiPlayer.cpp 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts 9 tahun lalu
aiPlayer.h 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts 9 tahun lalu
camera.cpp 11398bb04e Issue found with PVS-Studio: 10 tahun lalu
camera.h 11398bb04e Issue found with PVS-Studio: 10 tahun lalu
cameraSpline.cpp 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
convexShape.cpp 3a18819e1e Issue found by PVS Studio: 10 tahun lalu
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 tahun lalu
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
debris.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 tahun lalu
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 tahun lalu
gameFunctions.cpp 553cf260f1 Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier. 9 tahun lalu
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 tahun lalu
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 tahun lalu
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 tahun lalu
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 tahun lalu
item.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 tahun lalu
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 tahun lalu
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 tahun lalu
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 tahun lalu
lightBase.cpp 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 tahun lalu
lightBase.h 2753f562e8 shadow caching 10 tahun lalu
lightDescription.cpp 2753f562e8 shadow caching 10 tahun lalu
lightDescription.h 2753f562e8 shadow caching 10 tahun lalu
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 tahun lalu
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 tahun lalu
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 tahun lalu
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 tahun lalu
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 10 tahun lalu
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 tahun lalu
objectTypes.h 2e339bafba Adds the Entity object. 9 tahun lalu
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
player.cpp 1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability 9 tahun lalu
player.h c60be9a17e suggested revisions 9 tahun lalu
pointLight.cpp 2753f562e8 shadow caching 10 tahun lalu
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
portal.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
prefab.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
projectile.cpp 2fbf6bdb9d Removed a space. 10 tahun lalu
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 tahun lalu
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 tahun lalu
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
resource.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 tahun lalu
rigid.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
rigidShape.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 tahun lalu
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
shapeBase.cpp 8d195f9236 Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting. 9 tahun lalu
shapeBase.h f701228a37 Steve Acaster's Ai Poses 9 tahun lalu
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 tahun lalu
spotLight.cpp 2753f562e8 shadow caching 10 tahun lalu
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 tahun lalu
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 tahun lalu
tsStatic.cpp 98b3d3294d Merge of PR #855 9 tahun lalu
tsStatic.h 98b3d3294d Merge of PR #855 9 tahun lalu
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
zone.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu