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T3D
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efecbca8fc
Merge pull request #1637 from pacomont/Initializing_Move_trigger
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9 tahun lalu |
app
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794f1b9536
Merge pull request #1532 from GarageGames/pr/1143
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9 tahun lalu |
assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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9 tahun lalu |
cinterface
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 tahun lalu |
collision
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11398bb04e
Issue found with PVS-Studio:
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10 tahun lalu |
console
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fa78a2f354
Adds Component, the various main component classes and their interfaces.
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9 tahun lalu |
core
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908be4818f
Merge pull request #1519 from Azaezel/deferredShading
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9 tahun lalu |
environment
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 tahun lalu |
forest
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2753f562e8
shadow caching
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10 tahun lalu |
gfx
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e43a0ba6e9
Merge branch 'development-gg' into glpboimprovement
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9 tahun lalu |
gui
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db41a0b30f
Merge pull request #1548 from Azaezel/alphamaskedButtons
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9 tahun lalu |
i18n
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527c3790d6
Issue found with PVS-Studio:
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10 tahun lalu |
lighting
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
main
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8862bc2f3a
Pass by const reference
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10 tahun lalu |
materials
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ee6d9961e3
Merge pull request #1582 from Azaezel/SubSurf
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9 tahun lalu |
math
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8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
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9 tahun lalu |
module
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 tahun lalu |
navigation
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bac14875f4
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
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9 tahun lalu |
persistence
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749ac4efc2
Adds the onPostAdd callback for when objects are created via TAML.
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9 tahun lalu |
platform
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9d47830a8b
Merge branch 'development' of https://github.com/GarageGames/Torque3D into development
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9 tahun lalu |
platformMac
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4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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9 tahun lalu |
platformPOSIX
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6450294855
Fixes for dedicated build on linux.
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11 tahun lalu |
platformSDL
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3bb4fda47a
SDL epoxy stuff.
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9 tahun lalu |
platformWin32
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fddc00b39b
Merge branch 'development-gg' into epoxy
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9 tahun lalu |
platformX86UNIX
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e48ee1a03a
Fixes the recursive directory dump in the Linux platform code so that module/asset parsing works as expected.
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9 tahun lalu |
postFx
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
renderInstance
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6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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9 tahun lalu |
scene
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3a73344abb
Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off.
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9 tahun lalu |
sfx
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f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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9 tahun lalu |
shaderGen
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942235d114
Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context
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9 tahun lalu |
sim
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de0fe06bc8
Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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9 tahun lalu |
terrain
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
testing
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fae1bad96c
All unit tests that run now pass.
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11 tahun lalu |
ts
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41e5caf22b
Direct3D11 Engine/source changes
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9 tahun lalu |
util
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10cb6ab9c4
Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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9 tahun lalu |
windowManager
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95ae0b9863
Removes the old component code and moves the IProcessInput interface file into platform/input/ directory.
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9 tahun lalu |
ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |