Areloch efecbca8fc Merge pull request #1637 from pacomont/Initializing_Move_trigger 9 tahun lalu
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T3D efecbca8fc Merge pull request #1637 from pacomont/Initializing_Move_trigger 9 tahun lalu
app 794f1b9536 Merge pull request #1532 from GarageGames/pr/1143 9 tahun lalu
assets 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 tahun lalu
cinterface 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 10 tahun lalu
collision 11398bb04e Issue found with PVS-Studio: 10 tahun lalu
console fa78a2f354 Adds Component, the various main component classes and their interfaces. 9 tahun lalu
core 908be4818f Merge pull request #1519 from Azaezel/deferredShading 9 tahun lalu
environment 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 tahun lalu
forest 2753f562e8 shadow caching 10 tahun lalu
gfx e43a0ba6e9 Merge branch 'development-gg' into glpboimprovement 9 tahun lalu
gui db41a0b30f Merge pull request #1548 from Azaezel/alphamaskedButtons 9 tahun lalu
i18n 527c3790d6 Issue found with PVS-Studio: 10 tahun lalu
lighting 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
main 8862bc2f3a Pass by const reference 10 tahun lalu
materials ee6d9961e3 Merge pull request #1582 from Azaezel/SubSurf 9 tahun lalu
math 8a7159c00e Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan. 9 tahun lalu
module 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
navigation bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 tahun lalu
persistence 749ac4efc2 Adds the onPostAdd callback for when objects are created via TAML. 9 tahun lalu
platform 9d47830a8b Merge branch 'development' of https://github.com/GarageGames/Torque3D into development 9 tahun lalu
platformMac 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 9 tahun lalu
platformPOSIX 6450294855 Fixes for dedicated build on linux. 11 tahun lalu
platformSDL 3bb4fda47a SDL epoxy stuff. 9 tahun lalu
platformWin32 fddc00b39b Merge branch 'development-gg' into epoxy 9 tahun lalu
platformX86UNIX e48ee1a03a Fixes the recursive directory dump in the Linux platform code so that module/asset parsing works as expected. 9 tahun lalu
postFx 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
renderInstance 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 tahun lalu
scene 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 9 tahun lalu
sfx f30aac3655 Merge pull request #1424 from rextimmy/fmod_crash_fix 9 tahun lalu
shaderGen 942235d114 Fixes vertcolor code insertion order, and applies it adaptively based on defered or forward lit context 9 tahun lalu
sim de0fe06bc8 Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children. 9 tahun lalu
terrain 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
testing fae1bad96c All unit tests that run now pass. 11 tahun lalu
ts 41e5caf22b Direct3D11 Engine/source changes 9 tahun lalu
util 10cb6ab9c4 Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153 9 tahun lalu
windowManager 95ae0b9863 Removes the old component code and moves the IProcessInput interface file into platform/input/ directory. 9 tahun lalu
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 tahun lalu