.. |
culling
|
2753f562e8
shadow caching
|
il y a 10 ans |
mixin
|
b2b950c84a
Add missing include guards to some headers
|
il y a 10 ans |
zones
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
il y a 12 ans |
fogStructs.h
|
55c91d29aa
Default value for WaterFogData plane distance
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il y a 12 ans |
pathManager.cpp
|
0ffd7f5620
Fix member vars left uninitialized in constructors
|
il y a 10 ans |
pathManager.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
reflectionManager.cpp
|
41e5caf22b
Direct3D11 Engine/source changes
|
il y a 9 ans |
reflectionManager.h
|
0047842b33
Fix for Issue #124 for CustomMaterial Refraction
|
il y a 13 ans |
reflectionMatHook.cpp
|
8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
|
il y a 9 ans |
reflectionMatHook.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
reflector.cpp
|
8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
|
il y a 9 ans |
reflector.h
|
adc7c72caa
clean PlaneReflector member variables declaration.
|
il y a 11 ans |
sceneCameraState.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sceneCameraState.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sceneContainer.cpp
|
bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
|
il y a 10 ans |
sceneContainer.h
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d9c731b73f
Added PLC_Navigation hint for gathering navmesh polygon data.
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il y a 12 ans |
sceneManager.cpp
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efc47ed757
Basic fix for stereo rendering without a display device
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il y a 10 ans |
sceneManager.h
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a928d142f7
Made some tweaks so I'm happy with it.
|
il y a 11 ans |
sceneObject.cpp
|
bac14875f4
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
|
il y a 9 ans |
sceneObject.h
|
bac14875f4
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
|
il y a 9 ans |
sceneObjectLightingPlugin.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
scenePolyhedralSpace.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
scenePolyhedralSpace.h
|
7f1f6a5e8b
Fix for link error when building with clang-cl
|
il y a 10 ans |
sceneRenderState.cpp
|
ec8882c3c8
Ensuring all names are the correct casing for Linux
|
il y a 9 ans |
sceneRenderState.h
|
91e542b8ec
SceneCullingState with culling and camera frustum
|
il y a 12 ans |
sceneSpace.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sceneSpace.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sceneTracker.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sceneTracker.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sgUtil.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
sgUtil.h
|
7dbfe6994d
Engine directory for ticket #1
|
il y a 13 ans |
simPath.cpp
|
41e5caf22b
Direct3D11 Engine/source changes
|
il y a 9 ans |
simPath.h
|
41e5caf22b
Direct3D11 Engine/source changes
|
il y a 9 ans |