Areloch 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. il y a 9 ans
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culling 2753f562e8 shadow caching il y a 10 ans
mixin b2b950c84a Add missing include guards to some headers il y a 10 ans
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance il y a 12 ans
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors il y a 10 ans
pathManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
reflectionManager.cpp 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction il y a 13 ans
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 9 ans
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
reflector.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 9 ans
reflector.h adc7c72caa clean PlaneReflector member variables declaration. il y a 11 ans
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict il y a 10 ans
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. il y a 12 ans
sceneManager.cpp efc47ed757 Basic fix for stereo rendering without a display device il y a 10 ans
sceneManager.h a928d142f7 Made some tweaks so I'm happy with it. il y a 11 ans
sceneObject.cpp bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. il y a 9 ans
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. il y a 9 ans
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl il y a 10 ans
sceneRenderState.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux il y a 9 ans
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum il y a 12 ans
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
simPath.cpp 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans
simPath.h 41e5caf22b Direct3D11 Engine/source changes il y a 9 ans