Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 years ago
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coverPoint.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 years ago
coverPoint.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 years ago
duDebugDrawTorque.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 10 years ago
duDebugDrawTorque.h df2abed2c4 Added navmesh wrapper code and module. 12 years ago
guiNavEditorCtrl.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 years ago
guiNavEditorCtrl.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 years ago
navContext.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 years ago
navContext.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 years ago
navMesh.cpp bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 years ago
navMesh.h b0b39b5f83 mDirtyTiles changed from std::queue to a vector 10 years ago
navPath.cpp 57698599e0 Add missing <cfloat> and <limits> 10 years ago
navPath.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 years ago
recastPolyList.cpp 527c3790d6 Issue found with PVS-Studio: 10 years ago
recastPolyList.h df2abed2c4 Added navmesh wrapper code and module. 12 years ago
torqueRecast.h 73c6db715d Corrected spacing on the brackets to line them back up 10 years ago