Areloch f5e86a83b5 Other renames to ensure linux case-sensitivity compliance and casing format consistency. 9 yıl önce
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assets 7bf49f0670 Adds a GameObject asset type, to make tracking and management of GameObjects significantly easier. 9 yıl önce
components f5e86a83b5 Other renames to ensure linux case-sensitivity compliance and casing format consistency. 9 yıl önce
decal 988bd47d52 Visibility change as sugested by dottools 9 yıl önce
examples 3a18819e1e Issue found by PVS Studio: 10 yıl önce
fps 2002d74b78 Issue found with PVS-Studio: 10 yıl önce
fx 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
gameBase ec8882c3c8 Ensuring all names are the correct casing for Linux 9 yıl önce
physics b64123a452 Adds findContact to regular physics bodies so that they can find contacting objects and surfaces in a way similar to players. 9 yıl önce
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 yıl önce
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 yıl önce
turret 55c0f1ec29 reduces rotation transmission size from 64 bits per turret to 14 similar to player 10 yıl önce
vehicles 1ce643cbc8 fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present. 10 yıl önce
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 yıl önce
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 yıl önce
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 yıl önce
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
aiPlayer.cpp 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts 9 yıl önce
aiPlayer.h 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts 9 yıl önce
camera.cpp 11398bb04e Issue found with PVS-Studio: 10 yıl önce
camera.h 11398bb04e Issue found with PVS-Studio: 10 yıl önce
cameraSpline.cpp 41e5caf22b Direct3D11 Engine/source changes 9 yıl önce
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
convexShape.cpp 3a18819e1e Issue found by PVS Studio: 10 yıl önce
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 yıl önce
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 yıl önce
debris.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
entity.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux 9 yıl önce
entity.h ec8882c3c8 Ensuring all names are the correct casing for Linux 9 yıl önce
gameFunctions.cpp a691278113 Add missing code to indicate stereo targets are available when a display device is used 10 yıl önce
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 yıl önce
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 yıl önce
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 yıl önce
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 yıl önce
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 yıl önce
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 yıl önce
item.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 yıl önce
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 yıl önce
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 yıl önce
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 9 yıl önce
lightBase.cpp 92aa785bb2 Merge pull request #1442 from Azaezel/shadow_caching 10 yıl önce
lightBase.h 2753f562e8 shadow caching 10 yıl önce
lightDescription.cpp 2753f562e8 shadow caching 10 yıl önce
lightDescription.h 2753f562e8 shadow caching 10 yıl önce
lightFlareData.cpp 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 yıl önce
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. 11 yıl önce
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 yıl önce
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 yıl önce
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 10 yıl önce
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 yıl önce
objectTypes.h 2e339bafba Adds the Entity object. 9 yıl önce
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
player.cpp 1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability 9 yıl önce
player.h c60be9a17e suggested revisions 9 yıl önce
pointLight.cpp 2753f562e8 shadow caching 10 yıl önce
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
portal.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
prefab.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
projectile.cpp 2fbf6bdb9d Removed a space. 10 yıl önce
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 yıl önce
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
resource.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: 10 yıl önce
rigid.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
rigidShape.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 10 yıl önce
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeBase.cpp 8d195f9236 Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting. 9 yıl önce
shapeBase.h f701228a37 Steve Acaster's Ai Poses 9 yıl önce
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 yıl önce
spotLight.cpp 2753f562e8 shadow caching 10 yıl önce
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 yıl önce
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 yıl önce
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. 13 yıl önce
tsStatic.cpp 98b3d3294d Merge of PR #855 9 yıl önce
tsStatic.h 98b3d3294d Merge of PR #855 9 yıl önce
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 yıl önce
zone.h 7dbfe6994d Engine directory for ticket #1 13 yıl önce