Areloch 66cc6fb9d1 Removes current implement of shadow caching преди 6 години
..
tools bc898e1150 Initial implementation of the EditorTool class and world editor hook-in. преди 8 години
creator.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
creator.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editTSCtrl.cpp 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again преди 6 години
editTSCtrl.h 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again преди 6 години
editor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
editor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
editorIconRegistry.cpp 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
editorIconRegistry.h 6b524ae58a Eliminate ConsoleStaticMethod преди 7 години
gizmo.cpp b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types преди 6 години
gizmo.h b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types преди 6 години
guiConvexShapeEditorCtrl.cpp ebb51bb178 Catch the template files up and add the improved convex editor bits. преди 6 години
guiConvexShapeEditorCtrl.h ebb51bb178 Catch the template files up and add the improved convex editor bits. преди 6 години
guiDecalEditorCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiDecalEditorCtrl.h 11398bb04e Issue found with PVS-Studio: преди 10 години
guiMissionArea.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiMissionArea.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMissionAreaEditor.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiMissionAreaEditor.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTerrPreviewCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiTerrPreviewCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
tSelection.h 5c688260d5 Issue found with PVS-Studio: преди 10 години
terrainActions.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
terrainActions.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. преди 12 години
terrainEditor.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. преди 6 години
terrainEditor.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
undoActions.cpp 835513b861 Deleting a probe in the editor now automatically does a cleanup of it's baked cubemap files преди 7 години
undoActions.h 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl преди 11 години
worldEditor.cpp 13fb5cd5b9 Merge pull request #2311 from Bloodknight/TerrainSnapOffsetZ преди 6 години
worldEditor.h c92c508a5d Adds the capability to add a small offset to the Z value of items being told to snap to terrain преди 7 години
worldEditorSelection.cpp 66cc6fb9d1 Removes current implement of shadow caching преди 6 години
worldEditorSelection.h 7d2315c781 sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect. преди 9 години