Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path vor 6 Jahren
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3d b4a1d18f42 Core implementation of Physical Based Rendering. vor 7 Jahren
buttons e7c3085d5f corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged vor 7 Jahren
containers 7b5e1c3c58 @rextimmy fix for GuiWindowCtrl so they snap correctly again vor 6 Jahren
controls f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path vor 6 Jahren
core 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR vor 7 Jahren
editor f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path vor 6 Jahren
game 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
shiny 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
theora fd715f3ef3 add loop playback to GuiTheoraCtrl vor 9 Jahren
utility 72af45ef69 Merge pull request #2294 from OTHGMars/GuiInputCtrl vor 7 Jahren
worldEditor 66cc6fb9d1 Removes current implement of shadow caching vor 6 Jahren