Areloch 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
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glsl a67d2c52cd "ShaderFeatureGLSL::getInTexCoord - Type mismatch!" bit turned out to be a simple typofix il y a 6 ans
hlsl d034895e8f shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization) il y a 6 ans
advancedLightBinManager.cpp 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
advancedLightBinManager.h 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
advancedLightBufferConditioner.cpp dd08fd2e7d Add OpenGL support. il y a 11 ans
advancedLightBufferConditioner.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
advancedLightManager.cpp 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
advancedLightManager.h 37b0ec68f7 Fixes linker errors when Basic Lighting is removed il y a 8 ans
advancedLightingFeatures.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion il y a 6 ans
advancedLightingFeatures.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. il y a 8 ans