Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 gadi atpakaļ
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ogg fbfd3ed8ed clang: constructor initialization order 9 gadi atpakaļ
stream fc449307f9 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. 8 gadi atpakaļ
strings 1b4f238a25 Fixed V610: Undefined behavior 8 gadi atpakaļ
util 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 gadi atpakaļ
bitRender.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
bitSet.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
bitVector.h b700572931 Fix BitVector copy constructor. 12 gadi atpakaļ
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
color.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
color.h 1f477914aa ColorI::fromLinear fix 8 gadi atpakaļ
crc.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
crc.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 gadi atpakaļ
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 gadi atpakaļ
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes 10 gadi atpakaļ
dnet.h 539efcb1e1 Input event changes 12 gadi atpakaļ
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 gadi atpakaļ
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 gadi atpakaļ
fileObject.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 gadi atpakaļ
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
filterStream.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
frameAllocator.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 gadi atpakaļ
iTickable.cpp 7d6df96d65 ITickable supports object deletion 12 gadi atpakaļ
iTickable.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
idGenerator.h c19a70814c Tidy up and fix the various Assert macros 10 gadi atpakaļ
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 gadi atpakaļ
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 gadi atpakaļ
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 gadi atpakaļ
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 gadi atpakaļ
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
resizeStream.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
resource.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
resource.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. 10 gadi atpakaļ
resourceManager.h 171a24459f Remove namespace from header 12 gadi atpakaļ
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 10 gadi atpakaļ
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
stringTable.cpp 40b871e652 Add profiling to StringTable. 10 gadi atpakaļ
stringTable.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
tAlgorithm.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
tSparseArray.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 8 gadi atpakaļ
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 gadi atpakaļ
threadStatic.h 4110fe51b2 Fixed thread statics. 11 gadi atpakaļ
tokenizer.cpp 7e5ddf4ca2 Resolve issue #163 12 gadi atpakaļ
tokenizer.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ
volume.cpp a849202bde Added Sanity Check for out of memory 11 gadi atpakaļ
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 gadi atpakaļ