Marc Chapman fc449307f9 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. 8 vuotta sitten
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bitStream.cpp 6201e48501 crash out on net stream leaks. 10 vuotta sitten
bitStream.h fc449307f9 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. 8 vuotta sitten
fileStream.cpp 527c3790d6 Issue found with PVS-Studio: 10 vuotta sitten
fileStream.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 vuotta sitten
fileStreamObject.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
fileStreamObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
ioHelper.h e4ad890b78 Expanded signals and journaled signals to support up to 13 parameters 12 vuotta sitten
memStream.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
memStream.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
stream.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
stream.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
streamObject.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 vuotta sitten
streamObject.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
tStream.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten