Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 anni fa
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threads cd98ee730f Matched up platform semaphore declarations 8 anni fa
sdlInput.cpp 1ee127b753 more unused variable cleanups 9 anni fa
sdlInput.h aa35157eef PlatformSDL implementation. 10 anni fa
sdlMsgBox.cpp ac515a9ab1 release the mouse from window constraints when poping up a window prompt 10 anni fa
sdlPlatformGL.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa