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bt.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 lat temu |
btBody.cpp
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1559e7a3d3
PhysicsShape applyForce function
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8 lat temu |
btBody.h
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1559e7a3d3
PhysicsShape applyForce function
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8 lat temu |
btCasts.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btCollision.cpp
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e00bd847fd
Fixes Bullet not supporting holes in terrain.
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8 lat temu |
btCollision.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btDebugDraw.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btDebugDraw.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btPlayer.cpp
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 lat temu |
btPlayer.h
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86f9c6f2e7
When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle.
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9 lat temu |
btPlugin.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
btWorld.cpp
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714362fc60
Physics timing
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8 lat temu |
btWorld.h
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c08f75f52a
Bullet plugin update for bullet 2.85.
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8 lat temu |