Areloch ca2d2651b8 Merge pull request #1901 from rextimmy/physics_timing 8 lat temu
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bt.h c08f75f52a Bullet plugin update for bullet 2.85. 8 lat temu
btBody.cpp 1559e7a3d3 PhysicsShape applyForce function 8 lat temu
btBody.h 1559e7a3d3 PhysicsShape applyForce function 8 lat temu
btCasts.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
btCollision.cpp e00bd847fd Fixes Bullet not supporting holes in terrain. 8 lat temu
btCollision.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
btDebugDraw.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
btDebugDraw.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
btPlayer.cpp c08f75f52a Bullet plugin update for bullet 2.85. 8 lat temu
btPlayer.h 86f9c6f2e7 When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle. 9 lat temu
btPlugin.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
btPlugin.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
btWorld.cpp 714362fc60 Physics timing 8 lat temu
btWorld.h c08f75f52a Bullet plugin update for bullet 2.85. 8 lat temu